Search found 5 matches

by Vexas
Tue May 21, 2013 12:44 pm
Forum: Garrysmod
Topic: init.lua and modifying Default Terrortown files
Replies: 13
Views: 3969

Re: init.lua and modifying Default Terrortown files

anyone else know where an init.lua would be found?
by Vexas
Sun May 19, 2013 7:13 pm
Forum: Garrysmod
Topic: init.lua and modifying Default Terrortown files
Replies: 13
Views: 3969

Re: init.lua and modifying Default Terrortown files

Other people have gotten the same file I'm using to work.
by Vexas
Sun May 19, 2013 6:15 pm
Forum: Garrysmod
Topic: init.lua and modifying Default Terrortown files
Replies: 13
Views: 3969

Re: init.lua and modifying Default Terrortown files

So then why is TTT loading a nonexistent init.lua?

Not sure what you mean spray.
by Vexas
Sun May 19, 2013 5:29 pm
Forum: Garrysmod
Topic: init.lua and modifying Default Terrortown files
Replies: 13
Views: 3969

Re: init.lua and modifying Default Terrortown files

I added a print function to the code, and does NFO superimpose any default game mode files on the server?
by Vexas
Sun May 19, 2013 3:52 pm
Forum: Garrysmod
Topic: init.lua and modifying Default Terrortown files
Replies: 13
Views: 3969

init.lua and modifying Default Terrortown files

Hey there, I had a long conversation with support which boiled down to this: I have a modified init.lua (located in /garrysmod/gamemodes/terrortown/gamemode). The default init.lua was deleted, moved, and hidden in a different folder. The edited init.lua has been moved and replaced. However, when the...