Search found 85 matches
- Thu Aug 18, 2016 4:56 pm
- Forum: Game and voice servers
- Topic: Battlefield 1 Servers
- Replies: 21
- Views: 3136
I'm actually shocked. The game is due out in less than 2 months, right? I'm really surprised EA hasn't already sent out info to server hosts so they can prepare. Plus the beta is due out the end of this month and normally all the "chosen" server providers have servers then.
- Thu Jan 02, 2014 9:33 am
- Forum: Battlefield 4
- Topic: What is with all the lag?
- Replies: 19
- Views: 1766
My server always lags on Dam, Railroad and Resort.. So those have been removed. Also lags on Storm but since it's a popular map and seeds the server, I don't mind as much.
No, I don't use this on mine. I was running it as Official for a month, and then switched to Ranked. When the server is dead, I jump on to seed and in about 30-45 minutes, there's enough of a player base to get the server going. can't seem to do this on my server at all. I have 3 seeding but it nev...
I would need to read the support request and check the firewall on my end. Since the adjustment I made to compensate for the BF4 hole-punching bug, I have tested the function several times and it has worked each time. request # 232438 I tested this with your server and I was kicked almost immediate...
Edge100x wrote:I would need to read the support request and check the firewall on my end.
Since the adjustment I made to compensate for the BF4 hole-punching bug, I have tested the function several times and it has worked each time.
request # 232438
yeah, still waiting to see this on my server.kraze wrote:It's not immediate, but close to it. It would be blocking the connection to said user, so he will likely just timeout..=QUACK=.Major.Pain wrote:Once the ip is added to be banned, is it supposed to kick the person immediately?
The firewall method definitely works, as I've tested it. i've submitted 2 tickets about the firewall not working. Like I stated above, the players have remained on the server for well over an hour after I've added them. just to verify I'm doing it right, in the firewall tab, is this correct: Rule C...
have you had any luck with the firewall? It seems the few times I tried using it, the player was never kicked off, even 1 hour later.[WDT]TardFarmer wrote: You can change maps, run next round, and Lookup IP's so you can add the smacktards to the firewall