Search found 5 matches

by snowball
Mon Apr 07, 2014 8:18 am
Forum: Garrysmod
Topic: [PROP HUNT] Anyone with coding experience?
Replies: 1
Views: 800

[PROP HUNT] Anyone with coding experience?

I would like to make my props rotatable, but I have no idea how this is possible. I've read that it takes a change in actually becoming the prop as opposed to how you essentially skin yourself as the prop as it is now.. It seems like something quite a bit more advanced that I have no idea where to e...
by snowball
Mon Apr 07, 2014 8:16 am
Forum: Garrysmod
Topic: Cannot Add Taunts
Replies: 1
Views: 636

Re: Cannot Add Taunts

sigh, stupid me was forgetting to put the actual file in the ftp dir.
buh.
by snowball
Sun Apr 06, 2014 10:44 am
Forum: Garrysmod
Topic: Cannot Add Taunts
Replies: 1
Views: 636

Cannot Add Taunts

So, - I've created a sound directory in the garrysmod folder via FTP. - I have the resource.lua for the workshop I'm trying to utilize - I have edited the sh_config.lua for the sound files And that's where my problem starts. I'm not sure if I have the filepath wrong in the sh_config.lua or what, but...
by snowball
Sun Apr 06, 2014 7:10 am
Forum: Garrysmod
Topic: Cannot pick up a prop as hunter/prop
Replies: 1
Views: 759

Re: Cannot pick up a prop as hunter/prop

Alright, so I figured it out. If anyone else has this problem, it has been mentioned in another forum thread, but just for convenience sake -- The issue was in the init.lua that is found in your server folder: gamemode/prop_hunt/gamemode The line of code has 'playerpickupallowed' in it the default (...
by snowball
Sun Apr 06, 2014 6:31 am
Forum: Garrysmod
Topic: Cannot pick up a prop as hunter/prop
Replies: 1
Views: 759

Cannot pick up a prop as hunter/prop

I am just about 100% sure this requires more coding knowledge than I have. My problem: (fine as a prop, but not as a hunter) Props are untouchable with the default 'interact' key. I have looked online for a solution, and the example I found on github did not solve my problem. I've read that it's an ...