Search found 5 matches

by mloveless1227
Mon Jul 13, 2015 5:42 pm
Forum: CS:GO
Topic: Rubberbanding specifically when players join
Replies: 6
Views: 1290

Re: Rubberbanding specifically when players join

I highly doubt this is a reason since it isn't running a check on any players, it's just creating a command line and running my servers as a service without a bunch of dos boxes, but is there any chance that Powershell and/or Fire Daemon could create a problem? I have a Powershell file for each serv...
by mloveless1227
Sun Jul 12, 2015 3:47 pm
Forum: CS:GO
Topic: Rubberbanding specifically when players join
Replies: 6
Views: 1290

Re: Rubberbanding specifically when players join

After more testing, here is a screenshot of what usually happens on the net_graph when someone joins http://imgur.com/jpz0mGe The word on the left in teal is EVENTS, i know it's tough to make out in that image. But it looks like a number of different things are spiking at the time that someone joins...
by mloveless1227
Sat Jul 11, 2015 3:03 am
Forum: CS:GO
Topic: Rubberbanding specifically when players join
Replies: 6
Views: 1290

Re: Rubberbanding specifically when players join

I've been watching the servers for a couple days now with net_graph 4 on. I'm not seeing any big spikes in any part of the graph when players join though.
by mloveless1227
Thu Jul 09, 2015 3:43 am
Forum: CS:GO
Topic: Rubberbanding specifically when players join
Replies: 6
Views: 1290

Re: Rubberbanding specifically when players join

I just added the max net graph 4 to the servers. Here are ips of servers all doing it. 162.248.88.119:27015 162.248.88.119:27025 162.248.92.81:27015 They are usually populated anytime after around noon eastern throughout the evening. I'll check here in a little bit to see if net_graph 4 shows me any...
by mloveless1227
Wed Jul 08, 2015 10:52 am
Forum: CS:GO
Topic: Rubberbanding specifically when players join
Replies: 6
Views: 1290

Rubberbanding specifically when players join

I have been experiencing some very consistent rubber banding with servers on my NFO VPS'. It happens to everyone on the server pretty much at the same exact time, right when a player joins. It only lasts long enough for the players to get pulled back a few steps then snap back forward to where they ...