We figured it out, once the map changed we were able to use the sounds.. not abuse them. There was never any errors or logs. HLDJ was always rather complicated and a lot give up or move on to using "slak"
I know 7 years ltr
No need to be d==:D
Search found 3 matches
- Fri Apr 05, 2024 6:26 pm
- Forum: CS:Source/TF2/DoD:Source
- Topic: problems with HLDJ or SLAM after 8/1/17 voice codec update
- Replies: 3
- Views: 3365
- Tue Aug 08, 2017 3:56 am
- Forum: CS:Source/TF2/DoD:Source
- Topic: problems with HLDJ or SLAM after 8/1/17 voice codec update
- Replies: 3
- Views: 3365
Re: problems with HLDJ or SLAM after 8/1/17 voice codec update
And no body has a clue? Wow this board is active and useless. Not even NFO techs have a clue about this but yet other server host seem to have no problem on there servers for running either of these mods.
- Mon Jul 31, 2017 7:42 am
- Forum: CS:Source/TF2/DoD:Source
- Topic: problems with HLDJ or SLAM after 8/1/17 voice codec update
- Replies: 3
- Views: 3365
problems with HLDJ or SLAM after 8/1/17 voice codec update
this was the settings for my server.cfg sv_alltalk 1 sv_voiceenable 1 sv_use_steam_voice 1 But this doesn't work anymore with the new codec so I tried the below option and no luck. Below that is my current settings. Does anyone allow/use HLDJ or SLAM on there servers and have it working? I could use...