Search found 10 matches

by TwistedPair
Sat Jul 26, 2008 12:32 am
Forum: CS:Source/TF2/DoD:Source
Topic: Easy question
Replies: 2
Views: 1264

Re: Easy question

Thanks!
by TwistedPair
Fri Jul 25, 2008 6:17 pm
Forum: CS:Source/TF2/DoD:Source
Topic: Easy question
Replies: 2
Views: 1264

Easy question

...but not easy enough I guess lol. CS:S, anyone, what's the cvar to keep the end-of-map scoreboard up longer? In other words, delay the map change so peeps can actually look at the scores? And not to be picky, but no add-on answers pretty please ("oh well ES/Mani/SMM/etc does that"). Just...
by TwistedPair
Thu Oct 19, 2006 10:38 am
Forum: CS 1.6/DoD/TFC/CZ
Topic: How To Get PsychoStats Hitboxes Working
Replies: 17
Views: 8251

I was all ready to say, "yes, that's how I have it set", but noooo lol: // Allow the use of victim stats // 0 = off // 1 = on mani_show_victim_stats 1 // Set to 1 if you don't want to see damage taken from yourself mani_show_victim_stats_inflicted_only 1 So flipping that to 0. Mani statsme...
by TwistedPair
Fri Oct 13, 2006 8:52 am
Forum: CS 1.6/DoD/TFC/CZ
Topic: How To Get PsychoStats Hitboxes Working
Replies: 17
Views: 8251

Np! 8) That's how I've got it set up now. Reads straight from the logs with Mani's extra info in there. The discrepancies I see are small, but it seems to happen to every stat. By small I mean if I got, say, 10 kills for a round, I'll only see 8 or 9 of em in stats. Suicides don't get in there at al...
by TwistedPair
Wed Oct 11, 2006 2:58 pm
Forum: CS 1.6/DoD/TFC/CZ
Topic: How To Get PsychoStats Hitboxes Working
Replies: 17
Views: 8251

...and I'm not sure if it's causing my current problem - :oops:

http://rentalforums.nuclearfallout.net/ ... php?t=3088
by TwistedPair
Wed Oct 11, 2006 2:57 pm
Forum: CS 1.6/DoD/TFC/CZ
Topic: How To Get PsychoStats Hitboxes Working
Replies: 17
Views: 8251

Yep! Waaay after the fact I found this poking around in Statsmeminimum's SMM docs too: Psychostats functionality : * You have to set ignorestatsme to 0 in your stats.cfg to get it worked. * He-Grenades will work. 2 HE-Grenades are shown because psychostats 2.3 do a conversion for CS1.6 . For CS-Sour...
by TwistedPair
Tue Oct 10, 2006 1:15 pm
Forum: Game and voice servers
Topic: Psychostats/external logging/Mani revisited
Replies: 0
Views: 1820

Psychostats/external logging/Mani revisited

Ok at this point I think it's safe to say I'm not finished correcting my problem, and my stats are still kinda fubar'd. I got the hitboxes working and the hegrenade tracking right, which is good, and got the smoke and flash images up and tracking, which is also good, but I find I'm still missing sta...
by TwistedPair
Wed Oct 04, 2006 9:51 pm
Forum: CS 1.6/DoD/TFC/CZ
Topic: How To Get PsychoStats Hitboxes Working
Replies: 17
Views: 8251

Meh....that was supposed to be http://dcr.stats.nuclearfallout.net/weaponlist.php

And I realize now I didn't count the knife :wink:

27 weapons in CS:S.
by TwistedPair
Wed Oct 04, 2006 9:46 pm
Forum: CS 1.6/DoD/TFC/CZ
Topic: How To Get PsychoStats Hitboxes Working
Replies: 17
Views: 8251

by TwistedPair
Wed Oct 04, 2006 12:33 pm
Forum: CS 1.6/DoD/TFC/CZ
Topic: How To Get PsychoStats Hitboxes Working
Replies: 17
Views: 8251

I dunno why I didn't come here first... I've been futzing around with that very same grenade tracking issue for 4 days now, and yes it does look like a bug in Psychostats... to my noob-coder layman's eyes anyway. Seems like a holdover from older CS versions. I've been posting my troubleshooting step...