Sounds good. :3Edge100x wrote:This is something that I do plan to implement.
Search found 3 matches
- Mon Jul 18, 2011 4:16 pm
- Forum: Garrysmod
- Topic: Garry's Mod and WebSync
- Replies: 6
- Views: 2243
Re: Garry's Mod and WebSync
- Mon Jul 18, 2011 4:15 pm
- Forum: Garrysmod
- Topic: Garry's Mod and WebSync
- Replies: 6
- Views: 2243
Re: Garry's Mod and WebSync
I just don't see other providers seeing a performance lost when they do "Automatic FastDL" which makes sure all the files are updated on every map load.
- Mon Jul 18, 2011 3:55 pm
- Forum: Garrysmod
- Topic: Garry's Mod and WebSync
- Replies: 6
- Views: 2243
Garry's Mod and WebSync
Garry's Mod sadly makes a new cache file every time a single Lua file is changed for clients to download. When a game update is applied to the server most of the time a client lua file is changed and the server requires another websync. Making the server sometimes sit with 'Lua Cache could not be do...