Search found 3 matches

by BaconMan
Mon Jul 18, 2011 4:16 pm
Forum: Garrysmod
Topic: Garry's Mod and WebSync
Replies: 6
Views: 2219

Re: Garry's Mod and WebSync

Edge100x wrote:This is something that I do plan to implement.
Sounds good. :3
by BaconMan
Mon Jul 18, 2011 4:15 pm
Forum: Garrysmod
Topic: Garry's Mod and WebSync
Replies: 6
Views: 2219

Re: Garry's Mod and WebSync

I just don't see other providers seeing a performance lost when they do "Automatic FastDL" which makes sure all the files are updated on every map load.
by BaconMan
Mon Jul 18, 2011 3:55 pm
Forum: Garrysmod
Topic: Garry's Mod and WebSync
Replies: 6
Views: 2219

Garry's Mod and WebSync

Garry's Mod sadly makes a new cache file every time a single Lua file is changed for clients to download. When a game update is applied to the server most of the time a client lua file is changed and the server requires another websync. Making the server sometimes sit with 'Lua Cache could not be do...