I haven't heard this. How high a ticket count increases the odds of the crash?Edge100x wrote:With a current bug in BF3 leading to high crash frequencies for large servers with high ticket counts, many of the most popular servers crash every few hours.
Search found 207 matches
- Wed Nov 30, 2011 7:37 pm
- Forum: Battlefield 3
- Topic: Server Quickmatch?
- Replies: 13
- Views: 2421
Re: Server Quickmatch?
- Thu Nov 24, 2011 4:40 am
- Forum: Battlefield 3
- Topic: BF3 R10 update
- Replies: 38
- Views: 10853
Re: BF3 R10 update
I was disabling the auto slot thing and got this error:
The command vars.idleTimeout could not be executed on the server. It returned: 'CommandIsReadOnly'.
The command vars.idleBanRounds could not be executed on the server. It returned: 'CommandIsReadOnly'.
The command vars.idleTimeout could not be executed on the server. It returned: 'CommandIsReadOnly'.
The command vars.idleBanRounds could not be executed on the server. It returned: 'CommandIsReadOnly'.
- Tue Nov 22, 2011 1:31 pm
- Forum: Battlefield 3
- Topic: Auto Increment - Still Working?
- Replies: 62
- Views: 34084
Re: Auto Increment - Still Working?
Outside of the end of the round, the incrementer just works normally. It keeps the player limit 2-4 higher than the player slot count, with delayed downticks. If there's a bug in the game with these increases, it would need to be addressed differently. This is exactly what I'm saying. Once you fixe...
- Tue Nov 22, 2011 1:18 pm
- Forum: Battlefield 3
- Topic: Auto Increment - Still Working?
- Replies: 62
- Views: 34084
Re: Auto Increment - Still Working?
woowoo, it goes to the maximum allowed by the server whenever it sees the tickets on a Conquest server drop below 50 or the tickets on a Rush server drop below 20. It checks these values every 2.5 minutes and whenever a player joins or leaves the server. 5 seconds after the new level loads, it drop...
- Tue Nov 22, 2011 1:10 pm
- Forum: Battlefield 3
- Topic: Auto Increment - Still Working?
- Replies: 62
- Views: 34084
Re: Auto Increment - Still Working?
Since it gets hung between 32 -> 64 can you increment directly to 64 (or whatever the max slot count is set to) for anything over 32?
- Tue Nov 22, 2011 1:09 pm
- Forum: Battlefield 3
- Topic: Procon hosting
- Replies: 38
- Views: 8983
Re: Procon hosting
http://www.adminhostingservices.com $7.95 unlimited procon/b3 on a vds i use them for my xlr stats. http://www.raidenbartos.com/bowstats I saw this before but didn't think it was for bf3. How are you running bf3 stats if B3 isn't supporting bf3 yet? I know people who are running B3. I didn't ask - ...
- Tue Nov 22, 2011 12:47 pm
- Forum: Battlefield 3
- Topic: Auto Increment - Still Working?
- Replies: 62
- Views: 34084
Re: Auto Increment - Still Working?
Do you mean changes the size right before round end or increment straight from 32 to 64?Edge100x wrote:Ours has done that for awhile, though.
I bet the procon plugin copied you.
- Tue Nov 22, 2011 12:11 pm
- Forum: Battlefield 3
- Topic: Procon hosting
- Replies: 38
- Views: 8983
Re: Procon hosting
Game Servers now offers hosting. It is $2 per server per month.
- Tue Nov 22, 2011 10:37 am
- Forum: Battlefield 3
- Topic: Idle kick 300?
- Replies: 20
- Views: 6803
Re: Idle kick 300?
Thats why you join forces and just make one clan, provided everyone has the same goals in mind. We've done this already with one clan and it has proven successful. It is unfortunate that you have to be a certain critical size to have enough players. We also have "friends of the clan" whom...
- Tue Nov 22, 2011 9:36 am
- Forum: Battlefield 3
- Topic: Battlefield 3 Update R9 News
- Replies: 76
- Views: 27856
Re: Battlefield 3 Update R9 News
i think it might have to do with the NFO easy setup page. I am watching the console and some times the setup page settings are RE applied to the server. when this happens they go down. Also if you change the player neeed to start round the server will kick every one out. We have 2 NFO servers and 1...
- Tue Nov 22, 2011 9:32 am
- Forum: Battlefield 3
- Topic: Battlefield 3 Update R9 News
- Replies: 76
- Views: 27856
Re: Battlefield 3 Update R9 News
I suspect you have to leave blank (e.g. allow default) on Round start player count: Preround start player count: In other words this would be 8 to start and 4 to maintain. Despite the defaults supposed to be 4 and 2. I'm testing this now and will report back. Servers dropped off of Battlelog even w...
- Tue Nov 22, 2011 9:20 am
- Forum: Battlefield 3
- Topic: Auto Increment - Still Working?
- Replies: 62
- Views: 34084
Re: Auto Increment - Still Working?
Interesting.
So John, the correct increment should jump straight from 32 to 64 I suppose.
So John, the correct increment should jump straight from 32 to 64 I suppose.
- Tue Nov 22, 2011 8:42 am
- Forum: Battlefield 3
- Topic: Battlefield 3 Update R9 News
- Replies: 76
- Views: 27856
Re: Battlefield 3 Update R9 News
There are many reports of servers disappearing from battlelog. Restarting appears to have it show up for a little while but then it disappears again. I suspect you have to leave blank (e.g. allow default) on Round start player count: Preround start player count: In other words this would be 8 to sta...
- Tue Nov 22, 2011 6:54 am
- Forum: Battlefield 3
- Topic: Battlefield 3 Update R9 News
- Replies: 76
- Views: 27856
Re: Battlefield 3 Update R9 News
Ah, I thought it was related to the slot adjuster. But you're right, I have servers disappearing no matter what I do. WTH!marrr wrote:Why do I have to keep restarting my servers in order for them to show up on battletrash? anyone else having this problem?
- Tue Nov 22, 2011 6:34 am
- Forum: Battlefield 3
- Topic: Battlefield 3 Update R9 News
- Replies: 76
- Views: 27856
Re: Battlefield 3 Update R9 News
With the auto slot adjuster enabled the server did not show up on battlelog. Once I turned it off, they show up. Did the patch do something to disable this approach? Sorry to quote myself but this should still work according to the manual: vars.maxPlayers | Always Allowed So we should be able to ch...