I just have Sourcemod installed on them. Other than that they are vanilla.
Like you said, im going to have to watch it closely. I figure I'll end up having to upgrade to the 3gig server.
Search found 4 matches
- Sat Oct 01, 2011 7:20 pm
- Forum: Dedicated servers and Virtual Dedicated Servers
- Topic: Win 2008r2 unmanaged server optimization
- Replies: 12
- Views: 2226
- Sat Oct 01, 2011 7:11 pm
- Forum: Dedicated servers and Virtual Dedicated Servers
- Topic: Win 2008r2 unmanaged server optimization
- Replies: 12
- Views: 2226
Re: Win 2008r2 unmanaged server optimization
It's definitely RAM available. When I said free, I meant available. Looking at task manager this is the current memory usage (with no players logged into any server) TF2 265m L4D2 242m CS:S 80m Minecraft 244m My task manager currently shows the following. Total : 2047 Cached: 585 Available: 586 Free...
- Sat Oct 01, 2011 6:08 pm
- Forum: Dedicated servers and Virtual Dedicated Servers
- Topic: Port 80 on my VDS (Apache won't start) problem
- Replies: 5
- Views: 1914
Re: Port 80 on my VDS (Apache won't start) problem
I had the same problem and it was because I was missing the Microsoft C++ runtimes. If you check your event log and it says: Activation context generation failed for "C:\xampp\apache\bin\httpd.exe". Dependent Assembly Microsoft.VC90.CRT,processorArchitecture="x86",publicKeyToken=...
- Sat Oct 01, 2011 5:22 pm
- Forum: Dedicated servers and Virtual Dedicated Servers
- Topic: Win 2008r2 unmanaged server optimization
- Replies: 12
- Views: 2226
Win 2008r2 unmanaged server optimization
So up until now I've been on a managed linux vds, the 2nd tier offering: - Two full, dedicated HT CPU cores (Nehalem or better) - 2048 MB of RAM I ran CS:S, TF2, L4D2, and Minecraft. I don't have a lot of concurrent players, its mainly a small group of friends 5-8 that all get together on one of tho...