Search found 8 matches

by Lith
Tue Nov 01, 2011 1:25 pm
Forum: Dedicated servers and Virtual Dedicated Servers
Topic: How to scroll adverts/auto messages in BF3 with PB
Replies: 6
Views: 2352

Re: How to scroll adverts/auto messages in BF3 with PB

I'm not sure where would be a good place to put that, since the same acutally applies to Punkbuster on all Punkbuster enabled games. We just may have to make a new section just for Punkbuster. :o Okay. It may be somewhere on these forums. However I searched and couldn't find. Might be easy if it's ...
by Lith
Tue Nov 01, 2011 11:56 am
Forum: Dedicated servers and Virtual Dedicated Servers
Topic: How to scroll adverts/auto messages in BF3 with PB
Replies: 6
Views: 2352

Re: How to scroll adverts/auto messages in BF3 with PB

Also here's a link that better explains the formula to use when calculating timing with the auto messaging: http://www.punksbusted.com/wiki/index.p ... d_Messages
by Lith
Tue Nov 01, 2011 11:55 am
Forum: Dedicated servers and Virtual Dedicated Servers
Topic: How to scroll adverts/auto messages in BF3 with PB
Replies: 6
Views: 2352

Re: How to scroll adverts/auto messages in BF3 with PB

Could a mod please move this to the knowledge base for BF3 please? Thanks!
by Lith
Tue Nov 01, 2011 9:28 am
Forum: Game and voice servers
Topic: BC2/BF3/MoH/MoHW admin daemon feedback
Replies: 400
Views: 1310856

Re: BC2 admin daemon feedback

This is one page that talks about it: http://www.punksbusted.com/wiki/index.php/Automated_Messages. They're fairly powerful but a little tricky to set up. Thanks but I figured it out. I posted an article on how to do it on the dedicated vds forums in case anyone else asks. I think it was the wrong ...
by Lith
Tue Nov 01, 2011 8:51 am
Forum: Dedicated servers and Virtual Dedicated Servers
Topic: How to scroll adverts/auto messages in BF3 with PB
Replies: 6
Views: 2352

How to scroll adverts/auto messages in BF3 with PB

The daemon NFO supplies is basically enough for everything. The only problem I have is that the intervals are in increments of 5 for the auto messages. So no matter what, you'll get double messaging at some point if you're using more than one message. I found out how to use punkbuster in BF3 to do a...
by Lith
Tue Nov 01, 2011 6:35 am
Forum: Game and voice servers
Topic: BC2/BF3/MoH/MoHW admin daemon feedback
Replies: 400
Views: 1310856

Re: BC2 admin daemon feedback

Edge100x wrote:It's something I can consider. You can also do this server-side with Punkbuster, without needing to run any sort of client.
I was wondering since I remember something like that in COD4. Any chance you could point me in the right direction? Having trouble finding anything BF3 related.
by Lith
Mon Oct 31, 2011 4:02 pm
Forum: Game and voice servers
Topic: BC2/BF3/MoH/MoHW admin daemon feedback
Replies: 400
Views: 1310856

Re: BC2 admin daemon feedback

Edge100x wrote:Yes, that is the designed behavior.
Bummer... Since that basically fills the chat up, are there any plans to implement a true cycling advert? Like a list of different messages that goes top to bottom once every 5 minutes (or higher)? I'd like to avoid ProCon or anything like that.
by Lith
Mon Oct 31, 2011 2:43 pm
Forum: Game and voice servers
Topic: BC2/BF3/MoH/MoHW admin daemon feedback
Replies: 400
Views: 1310856

Re: BC2 admin daemon feedback

Edge, I've noticed when I add multple "auto" messages (BF3) that when they share the same timer all the messages will basically spam one after another. So if I have two messages set for 5m, the first goes, then the second very shortly after (5 seconds?). It's not spread out every 5m like i...