Search found 9 matches

by eaceaser
Mon Jan 30, 2012 11:33 am
Forum: Battlefield 3
Topic: PyRCon: Procon Compatible Layer Server Project (ALPHA)
Replies: 17
Views: 7871

Re: PyRCon: Procon Compatible Layer Server Project (ALPHA)

If anyone wants to ask questions / talk about the project I'm on IRC in #pyrcon on freenode.
by eaceaser
Sun Jan 29, 2012 6:16 pm
Forum: Battlefield 3
Topic: PyRCon: Procon Compatible Layer Server Project (ALPHA)
Replies: 17
Views: 7871

Re: PyRCon: Procon Compatible Layer Server Project (ALPHA)

Should be. I haven't tried it on my windows box yet but if you install python you should be able to run it.
by eaceaser
Sun Jan 29, 2012 4:45 pm
Forum: Battlefield 3
Topic: PyRCon: Procon Compatible Layer Server Project (ALPHA)
Replies: 17
Views: 7871

Re: PyRCon: Procon Compatible Layer Server Project (ALPHA)

I just edited the docs a bit to provide a quick start guide, and posted about the project on fpsadmin.com
by eaceaser
Fri Jan 27, 2012 7:22 pm
Forum: Battlefield 3
Topic: PyRCon: Procon Compatible Layer Server Project (ALPHA)
Replies: 17
Views: 7871

Re: PyRCon: Procon Compatible Layer Server Project (ALPHA)

Been a little busy with work over the past few week, so I haven't really done much outside of add docs. I'll be able to spend alot of time this weekend working on it so I'll try to have a 'release' by the end of the weekend.
by eaceaser
Tue Jan 24, 2012 6:14 pm
Forum: Battlefield 3
Topic: PyRCon: Procon Compatible Layer Server Project (ALPHA)
Replies: 17
Views: 7871

Re: PyRCon: Procon Compatible Layer Server Project (ALPHA)

.=QUACK=.Major.Pain wrote:Took a look but no clue on how to install.
Beyond my skills at the moment.
Yeah due to the rapid pace of development there is no real "install" process yet outside of downloading and running the code. I'll put together a quick start guide soon.
by eaceaser
Tue Jan 24, 2012 9:27 am
Forum: Battlefield 3
Topic: PyRCon: Procon Compatible Layer Server Project (ALPHA)
Replies: 17
Views: 7871

Re: PyRCon: Procon Compatible Layer Server Project (ALPHA)

How will you differentiate yourself from procon? In other words how will it be different or better? I have a little 'goals' section in my readme that is supposed to address this, but I'll expand it. #1: Crossplatform. Procon is .net/C# which severely limits where you can run the layer server. This ...
by eaceaser
Tue Jan 24, 2012 12:37 am
Forum: Battlefield 3
Topic: PyRCon: Procon Compatible Layer Server Project (ALPHA)
Replies: 17
Views: 7871

Re: PyRCon: Procon Compatible Layer Server Project (ALPHA)

I just added some slightly better docs to make it clearer how things work.
by eaceaser
Mon Jan 23, 2012 9:47 pm
Forum: Battlefield 3
Topic: PyRCon: Procon Compatible Layer Server Project (ALPHA)
Replies: 17
Views: 7871

Re: PyRCon: Procon Compatible Layer Server Project (ALPHA)

I haven't posted anywhere else yet. Thanks for the tip to post it on fpsadmins! I will do that soon.
by eaceaser
Mon Jan 23, 2012 9:06 pm
Forum: Battlefield 3
Topic: PyRCon: Procon Compatible Layer Server Project (ALPHA)
Replies: 17
Views: 7871

PyRCon: Procon Compatible Layer Server Project (ALPHA)

Due to my dissatisfaction with using procon, I've spent the last week or so working on a replacement layer server / evented plugin framework for BF3 that aims to be compatible with existing tools that use procon. https://github.com/eaceaser/pyrcon The project is currently in alpha, but I've been usi...