Search found 193 matches
- Mon Oct 13, 2014 6:53 pm
- Forum: Battlefield 4
- Topic: R42 performance hit
- Replies: 7
- Views: 13760
Re: R42 performance hit
This game can bring out the worst in people .
- Mon Jun 23, 2014 7:34 pm
- Forum: Battlefield 4
- Topic: Battlefield 4 Is Dying Off
- Replies: 21
- Views: 18337
Re: Battlefield 4 Is Dying Off
Gotta consider this: % of players that went back to BF3 when they gave it away for Free on Origin. % of players playing Hardline BETA. % of players that just said **** BF4 and EA in general. We just went back to 1 server. I'm sure you'll save a few years of your life if you reduce the number of serv...
- Sat Jun 21, 2014 6:12 pm
- Forum: Battlefield 4
- Topic: Battlefield 4 Is Dying Off
- Replies: 21
- Views: 18337
Re: Battlefield 4 Is Dying Off
Just when you think they can't fail anymore...
They one-up the anti.
They one-up the anti.
- Sat Jun 21, 2014 11:31 am
- Forum: Battlefield 4
- Topic: Battlefield 4 Is Dying Off
- Replies: 21
- Views: 18337
Re: Battlefield 4 Is Dying Off
Not to mention players seem to be getting banned left and right now.
- Mon Jun 16, 2014 8:24 pm
- Forum: Battlefield 4
- Topic: Can Electronic Arts make a 'Battlefield' game that works?
- Replies: 5
- Views: 4727
Re: Can Electronic Arts make a 'Battlefield' game that works
Agreed.TacTicToe wrote:Simple answer? No.
I have lost all faith in EA and Dice. Visceral, whomever...
Pretty pathetic that were near a year of BF4 being released and some maps are still basically unplayable.
- Sun Jun 08, 2014 6:33 pm
- Forum: Battlefield 4
- Topic: June 3rd Patch Update!
- Replies: 14
- Views: 15366
Re: June 3rd Patch Update!
Operation Mortar gets BY FAR the most complaints of any map.
I'm not sure of other maps like said Lancang Dam, and Hainan Resort that were trouble in the past.
I'm not sure of other maps like said Lancang Dam, and Hainan Resort that were trouble in the past.
- Tue Jun 03, 2014 6:11 pm
- Forum: Battlefield 4
- Topic: June 3rd Patch Update!
- Replies: 14
- Views: 15366
Re: June 3rd Patch Update!
Interesting... did the server patch address any of the maps that rubberband? (Mortar to be specific)
- Sun May 18, 2014 5:54 pm
- Forum: Battlefield 4
- Topic: Bug?
- Replies: 10
- Views: 5927
Re: Bug?
Yes, many people have mentioned issues with Battlelog delays causing outdated information to be shown for their server and we have communicated this to DICE. Your problem is likely related to that. Have they said if anything is going to be fixed in the next update? I haven't heard one response from...
- Sun May 11, 2014 12:42 pm
- Forum: Battlefield 4
- Topic: Weird issue
- Replies: 1
- Views: 3300
Re: Weird issue
Yeah like I mentioned in the other thread.. appears battlelog doesn't update the player count for like 5-10 minutes at a time now. Which is a two-fold problem. Hard to get a server started (which already is a PITA) since players think your server is empty... but it really isn't. Once the server gets...
- Sun May 11, 2014 11:56 am
- Forum: Battlefield 4
- Topic: Dead Battlefield 4 Servers!
- Replies: 6
- Views: 5292
Re: Dead Battlefield 4 Servers!
I think something is borked with battlelog. It's not updating the server player counts like it used to. Procon shows more players than it does in battlelog.
- Thu May 01, 2014 6:04 pm
- Forum: Battlefield 4
- Topic: EA is going to fix the rubberbanding.
- Replies: 17
- Views: 32035
Re: EA is going to fix the rubberbanding.
Must not have been fixed yet... our main server went from 64 to 9, due to all teh lag.
- Thu May 01, 2014 4:55 pm
- Forum: Battlefield 4
- Topic: R33 Patch Discussion
- Replies: 10
- Views: 18432
Re: R33 Patch Discussion
Anybody idle settings reverting to 255 after a server restart? I even had it set to max in the startup.txt file.
Oh and about flippin time DICE, only took 30+ patches.
Oh and about flippin time DICE, only took 30+ patches.
- Fri Mar 07, 2014 5:31 pm
- Forum: Battlefield 4
- Topic: Round Time
- Replies: 8
- Views: 9494
Re: Round Time
I think at some point we'll all just refer to the definition of insanity and say to heck with it.
- Thu Mar 06, 2014 3:41 pm
- Forum: Battlefield 4
- Topic: R28 - Vehicle Respawn Time - Custom?
- Replies: 7
- Views: 5537
Re: R28 - Vehicle Respawn Time - Custom?
bootlegger wrote:i can confirm that EA can screw up a wet dream, and im being nice. yes round time limit is the same way as vehicle spawn time. they go to custom
ha!
- Tue Feb 18, 2014 7:14 pm
- Forum: Battlefield 4
- Topic: Second Assault goes to Seige
- Replies: 18
- Views: 23047
Re: Second Assault goes to Seige
I'm going to experiment running the same map for the first and last spot on the rotoation (All SA Maps). My theory after it plays the last map, it goes the the 2nd map of the rotation. So in essence, when your server starts with the first map as normal. Once it goes through the 4 maps, it plays the ...