Search found 11 matches
- Sat Sep 29, 2012 9:49 pm
- Forum: CS:GO
- Topic: [SOLUTION] CS GO Server Crashes/Times Out on Round Restart
- Replies: 9
- Views: 3564
Re: [SOLUTION] CS GO Server Crashes/Times Out on Round Resta
Does disabling these stats have any negative affects? Like no achievements or anything? I run 35 min DM rounds, so the time out because an issue now and again. Hi Wexcide, I have not seen any negative repercussions as a result of this change. Achievements seem to be uploading to Steam still. You on...
- Sat Sep 15, 2012 7:29 pm
- Forum: CS:GO
- Topic: [SOLUTION] CS GO Server Crashes/Times Out on Round Restart
- Replies: 9
- Views: 3564
Re: [SOLUTION] CS GO Server Crashes/Times Out on Round Resta
I actually knew that, unfortunately the demolition default configs actually rested on code execution before the update, so mp_maxrounds was set to 0 in the default gamemodes.txt, it wound with both mp_timelimit and mp_maxrounds set to 0, infinite map change loop. I had to set it manually in my conf...
- Fri Sep 14, 2012 10:41 pm
- Forum: CS:GO
- Topic: [SOLUTION] CS GO Server Crashes/Times Out on Round Restart
- Replies: 9
- Views: 3564
Re: [SOLUTION] CS GO Server Crashes/Times Out on Round Resta
I completely forgot that cvar existed, but I do round based servers based around default configs, but this is great info for those who use time limits. FlyingMongoose, Yep, that's an old cvar from CS:S that was brought back to life through that mod. Speaking of round-based servers...there is an iss...
- Fri Sep 14, 2012 10:35 pm
- Forum: CS:GO
- Topic: I got 99 problems and a Bot is one
- Replies: 4
- Views: 1892
Re: I got 99 problems and a Bot is one
from server.cfg // bot-related commands bot_quota 0 bot_quota_mode normal bot_join_after_player 0 sm_csgobotquotafix_enable 1 sm_csgobotquotafix_quota 6 I've had it set that way since adding csgobotquotafix Hi iLL, Sorry you're still having issues...let us give this a try...change the following var...
- Fri Sep 14, 2012 10:31 pm
- Forum: CS:GO
- Topic: Increasing number of allowed team changes.
- Replies: 1
- Views: 942
Re: Increasing number of allowed team changes.
Hello Wexcide,
I, too, have experienced the same issue. From what I have been reading...there isn't a command...
Hopefully someone else here will be able to say otherwise (even if it's a mod).
I, too, have experienced the same issue. From what I have been reading...there isn't a command...
Hopefully someone else here will be able to say otherwise (even if it's a mod).
- Fri Sep 14, 2012 10:29 pm
- Forum: CS:GO
- Topic: Round will not restart... randomly...
- Replies: 3
- Views: 1172
Re: Round will not restart... randomly...
So im having and issue here... I will be playing with a full server and randomly half way through the game with one team all DEAD.. nothing happends... The round will not start and the only thing i can do is change map... Anyone explain why? Started 3 days ago, happends about 2 times a day.. And ma...
- Fri Sep 14, 2012 10:22 pm
- Forum: CS:GO
- Topic: .7z custom map files?
- Replies: 2
- Views: 1211
Re: .7z custom map files?
how do you add a map thats a .7z file instead of the regular .bsp? im trying to add awp_bycastor32_3.7z it says its not a valid bsp file. i tried renaming the file to awp_bycastor32_3.bsp still says it. Hello achhung02, You will need to first extract the file using 7-Zip . You can download the appl...
- Fri Sep 14, 2012 10:18 pm
- Forum: CS:GO
- Topic: I got 99 problems and a Bot is one
- Replies: 4
- Views: 1892
Re: I got 99 problems and a Bot is one
Here's the skinny, Plugins: Metamod Sourcemod Gungame GGDM (only has Elim/spawn protection enabled) Bot quota fix (http://forums.alliedmods.net/showthread.php?t=195000) Everything is going swimmingly except ONE thing (besides the server being empty all the time /rage), I cannot for the life of me g...
- Mon Sep 10, 2012 9:55 pm
- Forum: CS:GO
- Topic: Scrim config
- Replies: 3
- Views: 1720
Re: Scrim config
I don't think there are lo3 configs available for CA:GO because I think valve disabled the "wait' command that most of those configs used.... You can always use mp_restartgame [timeoutperiod] so mp_restartgame 5 would restart after 5 seconds...and if your spawn time is set to 5 seconds...there...
- Mon Sep 10, 2012 9:54 pm
- Forum: CS:GO
- Topic: Adding Adverts
- Replies: 4
- Views: 1379
Re: Adding Adverts
Was wondering if there was a way to add advertisements in the chat while in-game. I want post our community's forum link and our teamspeak at certain intervals while people play on our server. Basically an automated way to tell people that we are recruiting and to visit our forums. https://forums.a...
- Mon Sep 10, 2012 9:46 pm
- Forum: CS:GO
- Topic: [SOLUTION] CS GO Server Crashes/Times Out on Round Restart
- Replies: 9
- Views: 3564
[SOLUTION] CS GO Server Crashes/Times Out on Round Restart
Hello everyone, If any of you have mp_roundtime set to something higher than 10 minutes, you may have likely ran into an issue with the server timing out when the round restarts. This can cause quite a few undesirable effects...from annoying users (having to wait during timeout), to dropping a few u...