Search found 19 matches
- Sat Jul 27, 2013 5:59 am
- Forum: Garrysmod
- Topic: When you die in my DarkRP server theres no ragdoll
- Replies: 1
- Views: 809
When you die in my DarkRP server theres no ragdoll
I need help with this. When someone dies in my darkrp server theres no ragdoll of them. Theres no errors in the console either. Why is this?
- Wed Jul 24, 2013 6:26 pm
- Forum: Garrysmod
- Topic: DarkRP salary not working?
- Replies: 1
- Views: 948
DarkRP salary not working?
In my DarkRP server the salary acts as if it's turned off or something. No one gets money and every time it should come there's no notification saying they got it. There are no errors appearing in console and I have tried reinstalling DarkRP. I have not edited the salary rate or anything. My shared....
- Fri Jul 19, 2013 5:33 pm
- Forum: Garrysmod
- Topic: DarkRP base HL2 and CSS models showing in 'T' position
- Replies: 8
- Views: 2531
Re: DarkRP base HL2 and CSS models showing in 'T' position
I added you. My skype name should be 'Nick Ferin'
- Thu Jul 18, 2013 10:22 pm
- Forum: Garrysmod
- Topic: DarkRP base HL2 and CSS models showing in 'T' position
- Replies: 8
- Views: 2531
Re: DarkRP base HL2 and CSS models showing in 'T' position
Yeah I tried to update, it didn't work still.
- Thu Jul 18, 2013 5:09 am
- Forum: Garrysmod
- Topic: DarkRP base HL2 and CSS models showing in 'T' position
- Replies: 8
- Views: 2531
Re: DarkRP base HL2 and CSS models showing in 'T' position
I changed the sv_allowcslua value to '1' but what exactly does it change? TEAM_POLICE = AddExtraTeam("Wehrmacht", { color = Color(25, 25, 170, 255), model = {"models/Police.mdl"}, description = [[You are a soldier of the reich. You serve the Third Reich and keep order. You have t...
- Wed Jul 17, 2013 5:27 pm
- Forum: Garrysmod
- Topic: DarkRP base HL2 and CSS models showing in 'T' position
- Replies: 8
- Views: 2531
Re: DarkRP base HL2 and CSS models showing in 'T' position
No they never worked.
This happened when I set their job to use that model.
I don't really know what to say. I changed their model like normal and it is screwed up as shown in pic
"sv_allowcslua" is set to "1"
(I didn't want to go through explaining how it is a WWII RP server)
This happened when I set their job to use that model.
I don't really know what to say. I changed their model like normal and it is screwed up as shown in pic
"sv_allowcslua" is set to "1"
(I didn't want to go through explaining how it is a WWII RP server)
- Wed Jul 17, 2013 7:16 am
- Forum: Garrysmod
- Topic: DarkRP base HL2 and CSS models showing in 'T' position
- Replies: 8
- Views: 2531
DarkRP base HL2 and CSS models showing in 'T' position
In my darkrp server I have the police job as the Metro Cop from Hl2 and the secretary to the mayor job as the hostages from CSS. The problem is that both of these models have the 'T' pose with their arms to the side and legs straight together. They don't have any animations besides turning their hea...
- Sun Jul 14, 2013 5:19 am
- Forum: Garrysmod
- Topic: DarkRP walk and run speed help?
- Replies: 6
- Views: 6487
Re: DarkRP walk and run speed help?
I'm just going to use a different pack. Nevermind
- Sun Jul 14, 2013 3:50 am
- Forum: Garrysmod
- Topic: DarkRP walk and run speed help?
- Replies: 6
- Views: 6487
Re: DarkRP walk and run speed help?
It's all of them except grenades and melee weapons. But I cant find anything related to the speeds. I looked everywhere.Sir Nipah wrote:Take a look a the sweps lua for the weps you are getting the funny speeds with.
- Sat Jul 13, 2013 12:45 pm
- Forum: Garrysmod
- Topic: DarkRP walk and run speed help?
- Replies: 6
- Views: 6487
Re: DarkRP walk and run speed help?
I did it through the config.lua
- Fri Jul 12, 2013 11:17 pm
- Forum: Garrysmod
- Topic: DarkRP walk and run speed help?
- Replies: 6
- Views: 6487
DarkRP walk and run speed help?
Hey guys. I'm just going to get straight to the point. I configured the DarkRP run and walk speeds to my liking in the config but when a player equips and takes out a weapon from Siminov's DOD:S pack (It's the one I use) they start to walk and run twice as fast and their speed still stays like that ...
- Thu Jul 11, 2013 3:43 pm
- Forum: Garrysmod
- Topic: Problems with darkrp jobs?
- Replies: 4
- Views: 1508
Re: Problems with darkrp jobs?
Sorry I forgot to mention I fixed it a few hours ago
- Thu Jul 11, 2013 2:15 am
- Forum: Garrysmod
- Topic: Problems with darkrp jobs?
- Replies: 4
- Views: 1508
Re: Problems with darkrp jobs?
I forgot to mention that sometimes when I follow what the error code says it jumps to a different job and gives errors.
- Thu Jul 11, 2013 1:06 am
- Forum: Garrysmod
- Topic: Problems with darkrp jobs?
- Replies: 4
- Views: 1508
Problems with darkrp jobs?
Ok so i'm getting errors with my citizen job. First one is [ERROR] gamemodes/darkrp/gamemode/shared.lua:53: '}' expected (to close '{' at line 4) near 'TEAM_CITIZEN' 1. unknown - gamemodes/darkrp/gamemode/shared.lua:0 and lines 4&5 are TEAM_CITIZEN = AddExtraTeam("Citizen", { color = C...
- Sun Feb 24, 2013 6:26 pm
- Forum: Garrysmod
- Topic: Someone copying my server name
- Replies: 5
- Views: 1320