Search found 146 matches
- Wed Feb 08, 2017 1:28 pm
- Forum: Webhosting
- Topic: Let's Encrypt Support
- Replies: 13
- Views: 4389
Re: Let's Encrypt Support
Chrome gives a warning for sites that take a login, like forums. Firefox reportedly will also start doing that. I can see their point. Previously, it wasn't practical because of the cost of the certificates, but Let's Encrypt makes it doable. I just hope Let's Encrypt stays afloat and non-evil! It ...
- Mon Jan 30, 2017 8:24 pm
- Forum: Webhosting
- Topic: MX record settings to retain email after DNS change?
- Replies: 2
- Views: 1477
Re: MX record settings to retain email after DNS change?
I know that I have my nameservers pointed elsewhere but still am able to use NFO's email system by setting the proper MX records in my DNS.
- Mon Jan 30, 2017 7:49 pm
- Forum: Testimonials
- Topic: Great Support
- Replies: 3
- Views: 5684
Re: Great Support
I believe 2 factor authentication is something that John is currently working on, amongst numerous features and changes.
- Sun Aug 24, 2014 6:19 am
- Forum: Garrysmod
- Topic: TTT weapon errors.
- Replies: 3
- Views: 2597
Re: TTT weapon errors.
The reason for this is that those files are named incorrectly. In previous versions of Garry's Mod, TTT kept each Lua script for each weapon inside of a folder that was an exact copy of the Lua script's name, minus the file extension. The new way is like this /gamemodes/terrortown/entities/weapons/w...
- Thu Aug 21, 2014 4:13 am
- Forum: General
- Topic: Server Crashes when a certain player joins
- Replies: 2
- Views: 1210
Re: Server Crashes when a certain player joins
You will need to remove this player's data file. If you believe that his UUID is not available in the world folder, then I would suggest checking the logs to see what happens right before the crash.
- Wed Aug 20, 2014 4:17 pm
- Forum: Dedicated servers and Virtual Dedicated Servers
- Topic: Minecraft Auto-Save
- Replies: 3
- Views: 1440
Re: Minecraft Auto-Save
I am thinking he may be referring to your automated, hourly backup system. In the case that you are referring to that, you would need to create a script yourself to do this.
- Wed Aug 20, 2014 3:36 pm
- Forum: Dedicated servers and Virtual Dedicated Servers
- Topic: Unknown Error
- Replies: 3
- Views: 1379
Re: Unknown Error
To have your files revalidated, unless you have a managed VDS, you will need to submit a support ticket and request that they run their file verification system on your server.
- Tue Aug 19, 2014 10:30 am
- Forum: Garrysmod
- Topic: How does one setup FastDL for a new Garrysmod Server?
- Replies: 3
- Views: 1646
Re: How does one setup FastDL for a new Garrysmod Server?
That isn't even FastDL, that is the Garry's Mod Workshop, so that tutorial is not relevant in this case. NFO also makes it very easy to setup FastDL on their game servers, if that is what you have purchased. You should be able to find a Websync tab in your control panel under the game server that yo...
- Mon Aug 18, 2014 7:55 pm
- Forum: Dedicated servers and Virtual Dedicated Servers
- Topic: Problems setting up apache2 webserver on Ubuntu 14.04 server
- Replies: 3
- Views: 1370
Re: Problems setting up apache2 webserver on Ubuntu 14.04 se
What happens when you try running
Code: Select all
service apache2 restart
- Mon Aug 18, 2014 7:19 pm
- Forum: Garrysmod
- Topic: Setting up a duplicate test server of my main server broke t
- Replies: 4
- Views: 1570
Re: Setting up a duplicate test server of my main server bro
Ok and you did confirm that the files actually exist right?
- Mon Aug 18, 2014 5:45 pm
- Forum: Garrysmod
- Topic: Setting up a duplicate test server of my main server broke t
- Replies: 4
- Views: 1570
Re: Setting up a duplicate test server of my main server bro
Are the two different servers running the same OS? Have you confirmed that the files that are giving errors actually exist where they are supposed to?
- Sat Aug 09, 2014 5:09 pm
- Forum: Dedicated servers and Virtual Dedicated Servers
- Topic: Few questions about unmanaged linux
- Replies: 9
- Views: 2591
Re: Few questions about unmanaged linux
Minecraft by default doesn't have an automatic restart script, but if you used Spigot, you can set a script to automatically be executed if a crash is detected.
Re: Props
You may consider installing Falco's Prop Protection to prevent some of this behavior.
- Thu Jul 24, 2014 10:17 am
- Forum: Dedicated servers and Virtual Dedicated Servers
- Topic: How to access Collection addons?
- Replies: 8
- Views: 2708
Re: How to access Collection addons?
No, once they are added to your managed server, you can not actually unpack them on there, you would have to copy them to your machine and unpack them on that, and then re-upload them after the modifications were made.
- Thu Jul 24, 2014 10:12 am
- Forum: Dedicated servers and Virtual Dedicated Servers
- Topic: How to access Collection addons?
- Replies: 8
- Views: 2708
Re: How to access Collection addons?
If you are wanting to modify the files that are on the server without unpacking them, you can't do that. Could you try rephrasing what problem you are having?