Search found 202 matches

by theRadAleks
Thu Jul 02, 2015 3:31 pm
Forum: General
Topic: Rust Experimental
Replies: 4
Views: 2131

Re: Rust Experimental

Okay thanks for the information!
by theRadAleks
Thu Jul 02, 2015 11:12 am
Forum: General
Topic: Rust Experimental
Replies: 4
Views: 2131

Rust Experimental

I see NFO has started providing Rust servers, but why does it say Rust (Experimental). Does that mean it's only servers for the Experimental branch of the game or something else?
by theRadAleks
Thu Jun 18, 2015 11:46 pm
Forum: Garrysmod
Topic: Custom Gamemode Section
Replies: 1
Views: 4328

Re: Custom Gamemode Section

Navigate to your DarkRP file in gamemodes and open a text file called darkrp.txt in the DarkRP main directory and it should look something like this "darkrp" { "base" "sandbox" "title" "DarkRP" "version" "2.6.1" "menusystem&q...
by theRadAleks
Mon Jun 15, 2015 7:23 pm
Forum: General
Topic: EA Star wars support
Replies: 7
Views: 3354

Re: EA Star wars support

The game is still in early alpha i doubt we will get any information anytime soon.
by theRadAleks
Thu Jun 04, 2015 3:09 pm
Forum: General
Topic: 50000 MBPS
Replies: 7
Views: 2757

Re: 50000 MBPS

Getting 50000 MBPS in Chicago would be amazing, in my opinion you guys should have focused on that first since Chicago is a popular location if not the most popular location for NFO.
by theRadAleks
Sat May 30, 2015 2:43 pm
Forum: General
Topic: FPS Monitoring
Replies: 3
Views: 1507

Re: FPS Monitoring

Okay thanks!
by theRadAleks
Sat May 30, 2015 11:51 am
Forum: General
Topic: FPS Monitoring
Replies: 3
Views: 1507

FPS Monitoring

When you setup FPS monitoring on a game server does it decrease performance i've always wondered that because it says use sparingly.
by theRadAleks
Fri May 22, 2015 1:15 pm
Forum: General
Topic: How would ARIN IPv4 depletion affect us, the clients?
Replies: 10
Views: 3350

Re: How would ARIN IPv4 depletion affect us, the clients?

Cant they just generate more? I don't understand how this works.
by theRadAleks
Mon May 18, 2015 4:14 pm
Forum: General
Topic: Garrysmod API code
Replies: 1
Views: 1254

Re: Garrysmod API code

Click this link and login to your steam and you will get your API key https://steamcommunity.com/dev/apikey
by theRadAleks
Wed May 13, 2015 5:10 pm
Forum: General
Topic: Ultra accelerator
Replies: 5
Views: 3287

Re: Ultra accelerator

A hyper-accelerator increases server-side FPS to around 500 (the default is ~65) and the ultra-accelerator increases server-side FPS to around 1000, increasing performance even further then the hyper-accelerator. You wont see to much of a difference, if you have a big budget id get it.
by theRadAleks
Sat May 09, 2015 11:07 pm
Forum: General
Topic: Speedtest Servers
Replies: 5
Views: 3404

Re: Speedtest Servers

Well what you guys could do is make the Speedtest server only show up for certain IP's such as anything from your locations network (AT&T does this) so only your customers can test there servers speed, as i think the closest comparison would be with something from the same network, also about th...
by theRadAleks
Wed May 06, 2015 1:10 pm
Forum: Garrysmod
Topic: Help
Replies: 1
Views: 1356

Re: Help

You can read up on how to modify DarkRP using darkrpmodification right here http://wiki.darkrp.com/index.php/DarkRP:ModifyingDarkRP
And for future preferences post Garry's Mod related stuff in the Garry's Mod forum http://www.nfoservers.com/forums/viewforum.php?f=81
by theRadAleks
Sat May 02, 2015 8:26 pm
Forum: Garrysmod
Topic: Garry's Mod Support ?
Replies: 3
Views: 2187

Re: Garry's Mod Support ?

Post this in the Garry's Mod section http://www.nfoservers.com/forums/viewforum.php?f=81
by theRadAleks
Thu Apr 30, 2015 3:15 pm
Forum: Dedicated servers and Virtual Dedicated Servers
Topic: ftp server/clients
Replies: 4
Views: 1892

Re: ftp server/clients

Yeah Microsoft is ending support for Windows Server 2003 on July 14, 2015. I would migrate to Windows Server 2008 or 2012.
http://www.microsoft.com/en-us/server-c ... rver-2003/