Search found 326 matches

by FAST
Thu Aug 13, 2015 8:29 pm
Forum: CS:Source/TF2/DoD:Source
Topic: Reserve slots
Replies: 8
Views: 1126

Re: Reserve slots

According to wiki it means the following Kick Type sm_reserve_kicktype <0|1|2> - Only available in SourceMod 1.1 or higher. This controls how a client is selected to be kicked (only relevant to sm_reserve_type 1/2) Clients with reserve slot access or the override 'sm_reskick_immunity' are always imm...
by FAST
Mon Aug 03, 2015 8:34 am
Forum: CS:Source/TF2/DoD:Source
Topic: Reserve slots
Replies: 8
Views: 1126

Re: Reserve slots

Hi guys

Thanks for the feedback. Here is what I have currently.

http://pastebin.com/cQbw8sF6

Am I doing anything wrong here? As mentioned above, im trying to kick high pingers as priority when the server is full at 32/32 players. I rather not have dedicated slots open for reserve slot only

Thanks!
by FAST
Sun Jul 26, 2015 8:31 pm
Forum: CS:Source/TF2/DoD:Source
Topic: Reserve slots
Replies: 8
Views: 1126

Reserve slots

Does the built in sourcemod reserve slots work? The only way I got it working was if you leave a slot or more open but I rather have it boot someone instead when it's full 24 or 32. If the built in one is no good, are there plugins you could recommend?

Thanks
by FAST
Sat Jul 25, 2015 1:25 pm
Forum: CS:Source/TF2/DoD:Source
Topic: Issues registering TF2 server
Replies: 2
Views: 554

Re: Issues registering TF2 server

Well that explains it!

Thanks so much
by FAST
Sat Jul 25, 2015 11:33 am
Forum: CS:Source/TF2/DoD:Source
Topic: Issues registering TF2 server
Replies: 2
Views: 554

Issues registering TF2 server

Hey guys,

Do anyone of you know why my server wont registered anymore to quickplay?
_registered no longer appears in my server tags.

I've generated new ones but no luck.
by FAST
Wed Jul 22, 2015 12:45 pm
Forum: Insurgency
Topic: Insurgency map vote
Replies: 2
Views: 366

Insurgency map vote

Hello

Can anyone help me with this? Basically map voting at the end of the round works fine but it's displaying other random modes when I want it just to show "push mode" maps

Any help is greatly appreciated
by FAST
Sat Jul 04, 2015 12:29 pm
Forum: Battlefield 4
Topic: new map - bf4
Replies: 0
Views: 516

new map - bf4

by FAST
Wed Apr 08, 2015 3:08 pm
Forum: General
Topic: Project squad, game
Replies: 29
Views: 2100

Project squad, game

Thought I share.

From the developers of project reality BF2 using UE4

https://www.youtube.com/watch?v=HEBqUSWqyR4


http://www.joinsquad.com/
by FAST
Sat Apr 04, 2015 3:29 pm
Forum: Battlefield Hardline
Topic: Timer issue
Replies: 4
Views: 833

Re: Timer issue

Im pretty convinced roundtime can't be modified without setting server to custom, i have tried everything. Could you check your own servers?
by FAST
Thu Apr 02, 2015 3:25 pm
Forum: Battlefield Hardline
Topic: Timer issue
Replies: 4
Views: 833

Re: Timer issue

Anyone know a good procon plugin that allows me to set timer to max?
by FAST
Sun Mar 29, 2015 9:22 am
Forum: Battlefield Hardline
Topic: Timer issue
Replies: 4
Views: 833

Re: Timer issue

Actually I have it set to 300. And it still plays 20 minutes. I am running conquest and hotwire on 1 server
Conquest seems fine.
by FAST
Sat Mar 28, 2015 8:30 am
Forum: Battlefield Hardline
Topic: Timer issue
Replies: 4
Views: 833

Timer issue

Anyone have ideas how to extend the round timer? I increased to 200% but nothing really changed.

Plays very quick in hotwire

Thanks
by FAST
Sat Mar 21, 2015 9:46 pm
Forum: Battlefield Hardline
Topic: Any news on GSP's shutting down their servers
Replies: 13
Views: 1297

Re: Any news on GSP's shutting down their servers

In my opinion there will be more players for PC if EA`s whole catelog of BF games where to be released on steam only.Regardless if BF4 or BFH sucks.I gather steams TOS bokedown there relationship. Theres still alot of players for BFBC2 because of steam.Steam keeps pc gaming alive. But thats just an...