Search found 90 matches
- Tue Nov 19, 2013 2:46 pm
- Forum: Battlefield 4
- Topic: Concerns
- Replies: 14
- Views: 5406
Re: Concerns
And GCN has also been in contact with DICE and sent some of the same concerns. We should be hearing back from them soon.
- Sat Nov 16, 2013 3:01 pm
- Forum: Battlefield 4
- Topic: [Poll] Blaze Disconnects
- Replies: 28
- Views: 9152
Re: [Poll] Blaze Disconnects
LOL @ 7 votes for 16-100
Are we thinking it's going to be more towards 16 or more towards 100?
I seriously hope they are thinking about doing something for the community (besides double XP), as EA obviously didn't learn from the Sim City release. .
Are we thinking it's going to be more towards 16 or more towards 100?
I seriously hope they are thinking about doing something for the community (besides double XP), as EA obviously didn't learn from the Sim City release. .
- Sat Nov 16, 2013 11:00 am
- Forum: Battlefield 4
- Topic: [Poll] Blaze Disconnects
- Replies: 28
- Views: 9152
[Poll] Blaze Disconnects
Well since getting upset and frustrated obviously isn't working, let's have a little fun with these wonderful disconnects. How many blaze disconnects do you think we'll get today? (Keep in mind how many there were yesterday as there will probably be the same amount today, and I know there's already ...
- Tue Nov 12, 2013 4:29 pm
- Forum: Battlefield 4
- Topic: R8 Release Notes
- Replies: 28
- Views: 7274
Re: R8 Release Notes
Yeah this update has been really bad for 2 of my servers. . the others are acting as they usually have been.
- Tue Nov 12, 2013 1:30 am
- Forum: Battlefield 4
- Topic: R8 Release Notes
- Replies: 28
- Views: 7274
Re: R8 Release Notes
Is this going to be automatically pushed to our servers?
Thanks!
Thanks!
- Tue Nov 12, 2013 1:30 am
- Forum: Battlefield 4
- Topic: R8 Release Notes
- Replies: 28
- Views: 7274
R8 Release Notes
R8 Update Notes: *Fixed promo and special dogtags showing up as blank in-game *Lowered damage caused by Mobile AA Active Radar missiles to aircraft *Added server support for live scoreboards on Battlelog *Improved server crash reporting and performance tracking Via Battlelog - http://battlelog.batt...
- Wed Nov 06, 2013 8:56 am
- Forum: Battlefield 4
- Topic: R7 Patch Discussion
- Replies: 53
- Views: 19312
Re: R7 Patch Discussion
I think R6 was more stable in terms of server crashes = / There were still crashes but now the time in between each is a whole lot shorter.
- Wed Nov 06, 2013 1:06 am
- Forum: Battlefield 4
- Topic: Normal, Custom, and Hardcore
- Replies: 46
- Views: 18581
Re: Normal, Custom, and Hardcore
So I appear to still be confused. Will changing things like tickets ever be considered "Normal". As a few of my servers have higher ticket counts to help with the 64 player count.
- Wed Nov 06, 2013 12:29 am
- Forum: Battlefield 4
- Topic: R7 Patch Discussion
- Replies: 53
- Views: 19312
R7 Patch Discussion
So it was just released and these are the NFO Notes:
This version is said to fix admin.say, improve vars.preset, fix a problem with player GUIDs not showing, and fix some server crashing.
Discuss!
This version is said to fix admin.say, improve vars.preset, fix a problem with player GUIDs not showing, and fix some server crashing.
Discuss!
- Tue Nov 05, 2013 5:56 pm
- Forum: Battlefield 4
- Topic: Tickets do not stick!
- Replies: 28
- Views: 8908
Re: Tickets do not stick!
Yeah I had this issue, it was working for me all day yesterday, and now it's not sticking. It looks as though it's holding now, but earlier today I had to change it within Console as it was showing 300 everywhere else.
- Tue Nov 05, 2013 3:32 pm
- Forum: Battlefield 4
- Topic: Server Banner URL
- Replies: 34
- Views: 21574
Re: Server Banner URL
Was there a reason for them removing it? Would just be nice to know why. .
Thanks
Thanks
- Tue Nov 05, 2013 1:35 pm
- Forum: Battlefield 4
- Topic: New Player Count Bug?
- Replies: 1
- Views: 703
New Player Count Bug?
Seems as though there is a new bug out
It's showing 0/64 (with players in queue) yet the server is full.
not sure if you want to pass that on to the DICE folks John.
It's showing 0/64 (with players in queue) yet the server is full.
not sure if you want to pass that on to the DICE folks John.
- Tue Nov 05, 2013 12:08 pm
- Forum: Battlefield 4
- Topic: Procon for BF4
- Replies: 2
- Views: 1267
- Mon Nov 04, 2013 1:20 am
- Forum: Battlefield 4
- Topic: Normal, Custom, and Hardcore
- Replies: 46
- Views: 18581
Re: Normal, Custom, and Hardcore
So I'm thinking all of this "custom" nonsense is still broken, as I've tried a bunch of stuff and I'm still getting custom for certain servers, yet not for others. I thought we could change certain variables within a certain amount to still be considered normal? Is this correct? And is thi...
- Sun Nov 03, 2013 2:45 pm
- Forum: Battlefield 4
- Topic: Still CRASHING with R6 --> So SAD ---> Great GAME ---> BAD R
- Replies: 31
- Views: 12592
Re: Still CRASHING with R6 --> So SAD ---> Great GAME ---> B
A few of my servers are stable but some are still crashing. . . we're headed in the right direction but instead of taking a straight path it seems we're going the long way.
R7 later tonight would be nice. . just sayin
R7 later tonight would be nice. . just sayin