Search found 183 matches
- Sat Nov 23, 2013 5:04 am
- Forum: Battlefield 4
- Topic: R11 Patch Discussion
- Replies: 64
- Views: 62332
Re: R11 Patch Discussion
Anything new on the setting idle time??
- Sat Nov 23, 2013 4:41 am
- Forum: Battlefield 4
- Topic: Problem Maps 64P CQ
- Replies: 3
- Views: 1161
Problem Maps 64P CQ
OK guys, I've been tied up with work for the last couple of weeks. What are the problem maps, either lag, rubber-banding, crashing of crashing clients - that remain after the recent flurry of patches?? Were any of the problem maps "fixed" at all?? Let's see if we can put our heads together...
- Thu Nov 21, 2013 2:42 am
- Forum: Battlefield 4
- Topic: R11 Patch Discussion
- Replies: 64
- Views: 62332
Re: R11 Patch Discussion
I tried to set my idle timeout using the Easy Setup to 86400 and it would not allow it.
- Mon Nov 11, 2013 1:13 pm
- Forum: Battlefield 4
- Topic: Do you have a server with no lag?
- Replies: 20
- Views: 5654
Re: Do you have a server with no lag?
This ...Cornholeo wrote:Our 64+2 Conquest runs fine with the exception of four maps: Dawnbreaker crashes, Shanghi dumps players, Railway has sound issues and is laggy as hell, and Lancang Dam is laggy with sound issues.
- Mon Nov 11, 2013 7:49 am
- Forum: Battlefield 4
- Topic: 64 Player CQ Official ??
- Replies: 18
- Views: 3307
Re: 64 Player CQ Official ??
So I guess that is not in the R8 patch?Edge100x wrote:DICE told us today that they'll be fixing CQCLASSIC to use the ConquestLarge0 maps in a future server release. It won't happen right away, but it's in the pipe.
- Sun Nov 10, 2013 5:43 pm
- Forum: Battlefield 4
- Topic: Server restarts on MP_Siege since R6 & presets???
- Replies: 7
- Views: 2393
Re: Server restarts on MP_Siege since R6 & presets???
Thx Kaaz, I pulled it this morning.
- Sun Nov 10, 2013 5:41 am
- Forum: Battlefield 4
- Topic: 64 Player CQ Official ??
- Replies: 18
- Views: 3307
Re: 64 Player CQ Official ??
Is there any way to discern if your server is accepting Quick Join players??
- Sat Nov 09, 2013 9:34 pm
- Forum: Battlefield 4
- Topic: Server Crash
- Replies: 443
- Views: 355202
Re: Server Crash
I think the release of that new COD game hurt the BF4 player base.
- Sat Nov 09, 2013 10:21 am
- Forum: Battlefield 4
- Topic: Server Crash
- Replies: 443
- Views: 355202
Re: Server Crash
Can't blame you at all, when all our folks can play on a zillion servers for free.
- Sat Nov 09, 2013 9:10 am
- Forum: Battlefield 4
- Topic: What NFO ip = crash
- Replies: 9
- Views: 2938
Re: What NFO ip = crash
Which maps are working for you and other folks??
I'm looking for maps that, play good, don't crash the server or my clients!!
I'm looking for maps that, play good, don't crash the server or my clients!!
- Sat Nov 09, 2013 9:01 am
- Forum: Battlefield 4
- Topic: Server restarts on MP_Siege since R6 & presets???
- Replies: 7
- Views: 2393
Re: Server restarts on MP_Siege since R6 & presets???
I just ran Siege for the first time.
when the building fell at least 40-45 players were immediately disconnected!!
Server was fine, but is caused a lot of clients to crash.
when the building fell at least 40-45 players were immediately disconnected!!
Server was fine, but is caused a lot of clients to crash.
- Sat Nov 09, 2013 8:59 am
- Forum: Battlefield 4
- Topic: Server Crash
- Replies: 443
- Views: 355202
Re: Server Crash
Agree, but popular servers will likely not drop, only the several thousand that sit empty 24/7.jaythegreat1 wrote:
I expect a ton of server cancellations at the end of the month. Regardless if it's NFO or EA/DICE's fault. Folks are not going to pay 70-80 bucks a month for something crashing every 1-2 hours.
- Sat Nov 09, 2013 8:56 am
- Forum: Battlefield 4
- Topic: 64 Player CQ Official ??
- Replies: 18
- Views: 3307
Re: 64 Player CQ Official ??
Thank you!! I had to run nextmap three times, but it finally worked.
the help is most appreciated I'm certain this thread will help other Admins too!
the help is most appreciated I'm certain this thread will help other Admins too!
- Sat Nov 09, 2013 6:58 am
- Forum: Battlefield 4
- Topic: 64 Player CQ Official ??
- Replies: 18
- Views: 3307
Re: 64 Player CQ Official ??
Thank you!!!
Just to be clear, if I type !nextmap, will it then run the maps in my maplist.txt file???
Or, do I need to set up the NFO Custom map cycler??
Also, I'm assuming once it runs the ConquestLarge maps, it will have 64 player tickets, spawn points, scoreboard, etc., correct??
Just to be clear, if I type !nextmap, will it then run the maps in my maplist.txt file???
Or, do I need to set up the NFO Custom map cycler??
Also, I'm assuming once it runs the ConquestLarge maps, it will have 64 player tickets, spawn points, scoreboard, etc., correct??
- Sat Nov 09, 2013 5:43 am
- Forum: Battlefield 4
- Topic: 64 Player CQ Official ??
- Replies: 18
- Views: 3307
64 Player CQ Official ??
How do I set my server as "Official" so I will get the Quick Join folks, but I want it set to 64 player, 64 player tickets, 64 player spawn points, 64 player Scoreboard??? When I set official and the CQ maps, everything is set for 32 player?? Thanks for the help, I saw earlier threads but ...