Search found 87 matches

by ren3gade
Mon Jan 06, 2014 10:34 pm
Forum: Dedicated servers and Virtual Dedicated Servers
Topic: CS:GO servers eating up CPU and Memory?
Replies: 13
Views: 5383

Re: CS:GO servers eating up CPU and Memory?

Not sure if that seems right, but you may see lag if you get more people joining. You may have to investigate server by server. My servers aren't usally full (we have a small comunity) but when one of my servers was full (I have a total of 6 servers most of the time they are empty) it was hovering ...
by ren3gade
Mon Jan 06, 2014 3:55 pm
Forum: Dedicated servers and Virtual Dedicated Servers
Topic: CS:GO servers eating up CPU and Memory?
Replies: 13
Views: 5383

Re: CS:GO servers eating up CPU and Memory?

Does this seem right?
http://gyazo.com/527e4d1ef8d79d5688095f874a44a56c

or are some of my servers eating up resources for sure?
by ren3gade
Mon Jan 06, 2014 3:55 pm
Forum: Dedicated servers and Virtual Dedicated Servers
Topic: Managed Linux VDS Issues & Crashes
Replies: 13
Views: 4874

Re: Managed Linux VDS Issues & Crashes

Fair enough. I suppose I will continue to wipe, troubleshoot, reconfigure, addon by addon.. and see how they run when I'm all finished!
by ren3gade
Mon Jan 06, 2014 3:10 pm
Forum: Dedicated servers and Virtual Dedicated Servers
Topic: Managed Linux VDS Issues & Crashes
Replies: 13
Views: 4874

Re: Managed Linux VDS Issues & Crashes

I'm curious.. is there a lot of users who use the Linux Gentoo Managed VDS to host their gameservers on?

I am wondering if other OS's would be more stable, run smoother, or use up less resources? Such as Windows, or another Linux distro.
by ren3gade
Mon Jan 06, 2014 3:08 pm
Forum: Dedicated servers and Virtual Dedicated Servers
Topic: Managed Linux VDS Issues & Crashes
Replies: 13
Views: 4874

Re: Managed Linux VDS Issues & Crashes

Wiping and redoing them is not usually an effective troubleshooting step, because it just brings the server back to the way it was. Have you troubleshooted by removing plugins/configuration adjustments one-by-one? Or, alternately, by starting with nothing and seeing if the server still crashes, the...
by ren3gade
Mon Jan 06, 2014 2:57 pm
Forum: Dedicated servers and Virtual Dedicated Servers
Topic: CS:GO servers eating up CPU and Memory?
Replies: 13
Views: 5383

Re: CS:GO servers eating up CPU and Memory?

CS:GO has been using more and more CPU and memory with each release, and it seems to have leaks in both areas. It has gotten particularly bad in the last few months. We're really hoping that Valve will address these problems. The issues are exacerbated with deathmatch, unfortunately. Ahhh I gotcha....
by ren3gade
Mon Jan 06, 2014 2:56 pm
Forum: Dedicated servers and Virtual Dedicated Servers
Topic: CS:GO servers eating up CPU and Memory?
Replies: 13
Views: 5383

Re: CS:GO servers eating up CPU and Memory?

Ok, after looking at your website and discovering that the aim server runs 16 and the idle runs 32, you said they are both running 66 Tick? 66 should be alright for both of those, maybe run 33 in the 32 but it shouldn't need it. Make sure all your plugins are up to date, as they could be causing ex...
by ren3gade
Mon Jan 06, 2014 1:48 pm
Forum: Dedicated servers and Virtual Dedicated Servers
Topic: CS:GO servers eating up CPU and Memory?
Replies: 13
Views: 5383

Re: CS:GO servers eating up CPU and Memory?

Madhavok wrote:How many slots are you running on the GO servers?
Aim DM: 16 slots
Idle: 32 Slots
by ren3gade
Mon Jan 06, 2014 1:38 pm
Forum: Dedicated servers and Virtual Dedicated Servers
Topic: CS:GO servers eating up CPU and Memory?
Replies: 13
Views: 5383

CS:GO servers eating up CPU and Memory?

I have the 6 core Linux Managed VDS. I have 6 servers on it. (2 TF2, 3 CS:GO, and 1 GMOD) and 2 of my CSGO servers are using all of my CPU cores and exhausting the memory like crazy. These 2 servers, are CS:GO Idle, and CS:GO Aim Deathmatch. They are both running 66 tick as well. Now, I know in thes...
by ren3gade
Mon Jan 06, 2014 1:33 pm
Forum: Dedicated servers and Virtual Dedicated Servers
Topic: Managed Linux VDS Issues & Crashes
Replies: 13
Views: 4874

Managed Linux VDS Issues & Crashes

I am currently on the 6 core VDS - Managed Panel - Linux package. I started with the 3 core, went to the 4 core, and now on the 6 core due to my CPU usage skyrocketing over 50% when I have players on my servers, as well as my memory starting to dip a tad too low. I currently run 6 gameservers on my ...
by ren3gade
Sun Jan 05, 2014 2:57 am
Forum: CS:GO
Topic: CS:GO Aim Deathmatch Problems
Replies: 13
Views: 6699

Re: CS:GO Aim Deathmatch Problems

It will get rid of that, but the engine just lets the users use the regular buy menu. It also has a built in spawn protection. When the user spawns, they can buy from the menu, and while they are doing so they are protected. Once the time runs up, they can't buy and they are no longer protected. If...
by ren3gade
Sat Jan 04, 2014 11:53 am
Forum: CS:GO
Topic: CS:GO Aim Deathmatch Problems
Replies: 13
Views: 6699

Re: CS:GO Aim Deathmatch Problems

One of the things I recomend is instead of using the Deathmatch plugin, you could actually set the server to deathmatch mode without SM plugins. By default, the CS:GO server engine allows you to select a casual mode, a competitive mode, a gungame mode, and a deathmatch mode. Under the Easy Setup ta...
by ren3gade
Sat Jan 04, 2014 1:53 am
Forum: CS:GO
Topic: CS:GO Aim Deathmatch Problems
Replies: 13
Views: 6699

Re: CS:GO Aim Deathmatch Problems

I'll ask tomorrow how we got it done on our csgo server. Alright thanks! my gamemode_casual_server.cfg here: http://pastebin.com/d7gLcaj3 my gamemodes_server.txt: http://pastebin.com/ZNUphe4J my server.cfg: http://pastebin.com/9tYwntvm my Bailopen DM Config: http://pastebin.com/Bt5rTnyg (i dunno wh...
by ren3gade
Sat Jan 04, 2014 12:31 am
Forum: CS:GO
Topic: CS:GO Aim Deathmatch Problems
Replies: 13
Views: 6699

Re: CS:GO Aim Deathmatch Problems

and heres my server.cfg: http://pastebin.com/9tYwntvm

I put that in my server.cfg and its still doing it.
by ren3gade
Fri Jan 03, 2014 11:56 pm
Forum: CS:GO
Topic: CS:GO Aim Deathmatch Problems
Replies: 13
Views: 6699

CS:GO Aim Deathmatch Problems

I am trying to setup my aim DM server perfectly. I use Bailopens DM plugin through sourcemod. My problems I'm having are with map changes, and map ends. Currently, I have the round time set to 15 minutes. So that way after 15 minutes, the map would be over and change to a random map. (no voting) I h...