Thank you!Mike Rowe wrote:http://forums.tripwireinteractive.com/s ... p?t=104187soja wrote:Which operating systems will it support? I have a couple managed Linux dedis and it would be nice to be able to put some KF2 servers on it.
Killing Floor 2 Dedicated Servers
- soja
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Re: Killing Floor 2 Dedicated Servers
Not a NFO employee
Re: Killing Floor 2 Dedicated Servers
I was curious how pricing is set for each server (as varied by game). KF2 seems to be a bit more pricey vs. many of the other games that are offered. Many of which support more players/slots.
Is the base price determined by TWI (or other game dev/publisher)?
Is the base price determined by TWI (or other game dev/publisher)?
Re: Killing Floor 2 Dedicated Servers
KF2 would be priced by us. Our pricing is mainly based off resource usage for the game. A game which requires more resources gets a slightly higher price. In some cases new games will see a higher price due to them be unoptimized and requiring more resources, but as time goes on and the game becomes optimized we can normally lower the price.
@Kraze^NFo> Juski has a very valid point
@Juski> Got my new signature, thanks!
@Kraze^NFo> Out of context!
@Juski> Doesn't matter!
@Juski> You said I had a valid point! You can't take it back now! It's out there!
@Juski> Got my new signature, thanks!
@Kraze^NFo> Out of context!
@Juski> Doesn't matter!
@Juski> You said I had a valid point! You can't take it back now! It's out there!
Re: Killing Floor 2 Dedicated Servers
Thank you very much for the info.kraze wrote:KF2 would be priced by us. Our pricing is mainly based off resource usage for the game. A game which requires more resources gets a slightly higher price. In some cases new games will see a higher price due to them be unoptimized and requiring more resources, but as time goes on and the game becomes optimized we can normally lower the price.
Re: Killing Floor 2 Dedicated Servers
In the case of KF2 specifically, the price is mostly driven by the memory usage.
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Re: Killing Floor 2 Dedicated Servers
Do you guys plan on offering more slots then 6 in the future?
Re: Killing Floor 2 Dedicated Servers
It is unlikely we will officially offer more then 6 slots. Though, just like KF we don't enforce a firm limit. We actually expand on that here. http://www.nfoservers.com/forums/viewto ... =53&t=4602theRadAleks wrote:Do you guys plan on offering more slots then 6 in the future?
@Kraze^NFo> Juski has a very valid point
@Juski> Got my new signature, thanks!
@Kraze^NFo> Out of context!
@Juski> Doesn't matter!
@Juski> You said I had a valid point! You can't take it back now! It's out there!
@Juski> Got my new signature, thanks!
@Kraze^NFo> Out of context!
@Juski> Doesn't matter!
@Juski> You said I had a valid point! You can't take it back now! It's out there!
Re: Killing Floor 2 Dedicated Servers
Thanks for everything you guys have done so far! The KF2 servers I have are running quite smoothly and, as mentioned previously, memory is a big factor but it seems like many of the previous memory issues were addressed before release.
I do have a question though: I've been hearing a LOT of complaints/issues from others hosting dedicated servers such as http://forums.tripwireinteractive.com/s ... p?t=105670 where so many players are trying to connect it crashes their servers.
I haven't experienced it on my servers and I'm wondering what magic NFO has been doing to keep it under control to possibly pass the knowledge along to the fellow hosters.
I do have a question though: I've been hearing a LOT of complaints/issues from others hosting dedicated servers such as http://forums.tripwireinteractive.com/s ... p?t=105670 where so many players are trying to connect it crashes their servers.
I haven't experienced it on my servers and I'm wondering what magic NFO has been doing to keep it under control to possibly pass the knowledge along to the fellow hosters.
Re: Killing Floor 2 Dedicated Servers
My understanding of that problem is that it's just a bug due to the amount of players attempting to access the same server, causing for a connection loss. Besides putting up a lot of KF2 servers to help with load I don't think we did anything special.
@Kraze^NFo> Juski has a very valid point
@Juski> Got my new signature, thanks!
@Kraze^NFo> Out of context!
@Juski> Doesn't matter!
@Juski> You said I had a valid point! You can't take it back now! It's out there!
@Juski> Got my new signature, thanks!
@Kraze^NFo> Out of context!
@Juski> Doesn't matter!
@Juski> You said I had a valid point! You can't take it back now! It's out there!
Re: Killing Floor 2 Dedicated Servers
Some people in those posts mention that in places where there is a high population density, but a low amount of servers, this can happen. NFO's locations are usually pretty saturated with servers. A single server in one of NFO's locations probably won't be hit as hard as servers in less common hosting areas.
Not a NFO employee