Server usage

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TacTicToe
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Server usage

Post by TacTicToe » Fri Apr 14, 2017 8:16 pm

Has anyone else seen a massive increase in server CPU usage? Sitting empty now my server is hovering around 28% CPU.

Seems a bit high. Just curious if it is happening to anyone else as well?
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Edge100x
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Re: Server usage

Post by Edge100x » Fri Apr 14, 2017 11:05 pm

CPU usage went way up with the latest update because of the new AI pathfinding code (which is also why servers take so long to start up now -- it calculates the mesh that it uses later in that code). Pathfinding can't currently be disabled, but supposedly they are working on a release that will allow it to be disabled.

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TacTicToe
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Re: Server usage

Post by TacTicToe » Sat Apr 15, 2017 7:18 am

Makes sense, but damn. When you launch that server it bogs down my entire monster Chicago box. Needs to be addressed asap. First time I thought the box crashed and did a forced reboot of the box. Its ridiculous. Especially as often as there are updates.
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