I started out hosting a 50 slot CS:S server on an openvz virtual server from another hosting company. The server ran really well, and became very popular almost overnight. Unfortunately we fell victim to a "script kiddie" that managed to fill the 100Mbit port on that virtual server and shut down our server for hours at a time. It ended up getting our IP null routed several times whenever an attacked happened. This led to us being asked to stop putting our game server online, with threats to completely deny access to our vds.
In a bold move, having only 2 TF2 servers left running smoothly on shared hosting(and still are running fine), we spent $200 for a managed linux machine here at NFO, after hearing about their phenomenal attack protection and prevention.
The best move we ever made.
The day after the server came online we were filling up to 50/50 every day. These script kiddies kept attacking us for the next few months, sometimes taking our server down for a minute. The firewall interface NFO offers allowed me to block every single attack that came our way.
Thanks to this amazing company, our server has grown to a 62 slot beast CS:S server, pushing the limits of the E3-1270 and the source engine,
to provide the best Zombie Escape gaming experience any server has to offer.Right now, you have one server consistently using 131% of one CPU core
-John
My personal belief when running game servers: Give the gamer the best experience possible.
Following that belief, we are #1 in the world for Counter-Strike: Source game servers. We have tweaked our servers to use the absolute most of the hardware available, most notably our bandwidth.
With our rates, all 62 of our players are able to receive ALL 66 world updates per second, resulting in insane amounts of bandwidth used.
With the burst of summer players, we are probably going to pass 10 Terabytes of bandwidth this month. If john hadn't raised the bandwidth limit, we would be paying about $100 in overages if we pre-paid for this bandwidth.
Last month we purchased another E3-1270 dedicated server, and are happily filling that with players. The first month we've had this machine, we pushed 2TB of bandwidth
It has been just over a year since we made the move, and there is no looking back, and no telling what NFO will enable us to do in the future.
I apologize for the wall of text, I chose what I said carefully, took forever to make this post. I cannot express my gratitude enough for what this company does!