Hello all. I was using a VDS through NFO to give it a shot with performance and response times. All runs well for a while, but after a couple hours, empty server or full, the Quake 3 server just starts lagging. Netgraph/Lag-o-meter shows spikes and yellow chunks on it and people start skipping around. Are NFO servers not able to do time critical FPS games efficiently? It works at first and then something just seems to want to kill the quake server process.
It's running on CentOS 6.5. Any ideas? I'm on the trial and running out of time. Shooting to figure out if this is a working solution for me.
Thanks!
Dustin
Quake 3 Server Lags
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Re: Quake 3 Server Lags
What does CPU/ram usage look like? Are you running a modified server? If so, have you tried doing a fresh install?
@Kraze^NFo> Juski has a very valid point
@Juski> Got my new signature, thanks!
@Kraze^NFo> Out of context!
@Juski> Doesn't matter!
@Juski> You said I had a valid point! You can't take it back now! It's out there!
@Juski> Got my new signature, thanks!
@Kraze^NFo> Out of context!
@Juski> Doesn't matter!
@Juski> You said I had a valid point! You can't take it back now! It's out there!
Re: Quake 3 Server Lags
Code: Select all
USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
q3 20 0 178m 31m 9484 S 2.7 1.7 0:59.09 ioq3ded.x86_64
Any tips or tricks appreciated. Thanks!
Re: Quake 3 Server Lags
Reading around, apparently this is a common issue with Quake 3 servers. I imagine if you reboot the server the lag instantly subsides?
@Kraze^NFo> Juski has a very valid point
@Juski> Got my new signature, thanks!
@Kraze^NFo> Out of context!
@Juski> Doesn't matter!
@Juski> You said I had a valid point! You can't take it back now! It's out there!
@Juski> Got my new signature, thanks!
@Kraze^NFo> Out of context!
@Juski> Doesn't matter!
@Juski> You said I had a valid point! You can't take it back now! It's out there!
Re: Quake 3 Server Lags
You are experiencing lag because you are using the 64-bit ioquake3 binary. 64-bit is unstable. Use the 32-bit binary for your server.