BEC For Arma 3 Altis life.

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ChickenWings
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Re: BEC For Arma 3 Altis life.

Post by ChickenWings »

Also how do i use BEC commands ingame lmao.
Caliban55
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Re: BEC For Arma 3 Altis life.

Post by Caliban55 »

For the restarting I would recommend to use NSSM, which you can download here, though this is not compatible with TADST:
https://nssm.cc/

For using ingame commands with BEC, you have to define the admins and the commands available to them, all described in detail and with example on the BEC documentation:
http://ibattle.org/install-and-configure/define-admins/
http://ibattle.org/install-and-configur ... -commands/
ChickenWings
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Re: BEC For Arma 3 Altis life.

Post by ChickenWings »

Yea i switched over to .bat files to lunch my server now. I setup Bec to auto restart and i have my guid set and it says im an Super admin. i went ingame and did !ban Chicken Test and it didnt work
This is my name for ingame
Caliban55
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Re: BEC For Arma 3 Altis life.

Post by Caliban55 »

Do the other (defined, available) commands work and did you also try it with other connected players, not only on a super admin account?

Are the commands themselves configured correctly?
ChickenWings
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Re: BEC For Arma 3 Altis life.

Post by ChickenWings »

Caliban55 wrote:Do the other (defined, available) commands work and did you also try it with other connected players, not only on a super admin account?

Are the commands themselves configured correctly?
Okay so commands work fine now:D Thank you for ur help. Maybe u can answer this. How can i kick with a reason? I Do !kick Name Reason but it wont kick them if i do !kick Name it kicks for Admin reason. i looked at the thing but not sure how to make it kick for a reason lol
Caliban55
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Re: BEC For Arma 3 Altis life.

Post by Caliban55 »

If I remember correctly, the kicking command with a defined custom reason did not work correctly. I had to define a custom kick command for some "standard" incidents, that has the reason on the configuration. For example !kick_tk, for intentional teamkilling, etc. .

Or you could use the BattlEye RCon, a custom reason works there.
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