UT3 Config

Ask questions about dedicated servers here and we and other users will do our best to answer them. Please also refer to the self-help section for tutorials and answers to the most commonly asked questions.
Post Reply
N2DEEP
A semi-regular
A semi-regular
Posts: 17
https://www.youtube.com/channel/UC40BgXanDqOYoVCYFDSTfHA
Joined: Wed Apr 14, 2010 6:35 am

UT3 Config

Post by N2DEEP »

I was setting up our VDS for game servers, and I wanted to setup a small UT3 server for a few of us that play it.

I was wondering if anyone has a base uT3 server config and what would be the easiest commandline for a simple UT3 TDM server?

Thanks!!
User avatar
Zboss
New to forums
New to forums
Posts: 4
Joined: Sat Sep 11, 2010 8:06 am
Location: Chester, United Kingdom
Contact:

Re: UT3 Config

Post by Zboss »

Hey there, I presume you have already sorted this out, but thought I would post this for you.

Z

Server:

* Port: 7777
* Login: <the new account you just created>
* Password: <the password for your new account>
* Server Description: <use this website to create a description>

Players:

* Max Players: ## (max on the server)
* Min. Players: ## (min real-players, not bots, before a match begins)
* Number of Bots: ## (number of bots in the game – bots quit as humans join, unless configured to be vs humans)
* **Public Connections: ## (max number of advertised connections)
* **Private Connections: ## (reserve slots for local connections – i.e. you host the internet game on a server in your network, and you’re playing on another computer local to the server)
* **Open Public Connections: ## (max number of public connections)

** These I’m not really sure about the descriptions. “Public Connections” does show max advertised for the server, but not sure about the others)

Game Setup:

* Game Mode: <choose your game type>
* Map Name: <be sure to choose an appropriate map for the game type. Find your maps available here (http://wiki.unrealadmin.org/FAQ:UT3#Enable_Mapvote) in the configuration line for your game mode. I’ll get to that configuration further down.>
* Goal Score: ## <max frags/caps before next map>
* Time Limit: ## <timelimit for the map>
* Versus Bots: #.# <here’s where you deicide if it will be humans vs bots>
* Bot Skill: ## <1-6 bot skill, 1: Novice – 6: Godlike>

Game Flags:

* Force Respawn: <make the user respawn upon death>
* Pure Server: <game mode is forced on all maps, even maps belonging to other game modes>

Mutators:

* Choose the mutators you want for the map

Community Options:

* Allow Join in Progress: <allows people to join mid-game>
* Allow Invites: <allow users to invite others to the game>
* Uses Presence: <tell the Master Server that a user is playing on this server>
* Allow Join via Presence: <allow friends of a user to follow the user currently playing on the server>

Server Options:

* Advertise Server: <show it in the server browser>
* Report Stats
* Is LAN Only: <only a lan server?>
* Is Dedicated: <is it a dedicated server?>

Passwords:

* Game Password: <password to join the server>
* Admin Password: <admin joining password>

Once you have done all those settings on the site, you click Create Lines button and come up with some code…your code will be all scrunched up into one line. Broken down it looks something like this (for Vehicle CTF):
ut3.exe Server
vCTF-Suspense?
ServerDescription=116000104000101000045000115000112000111000116000
MaxPlayers=12?
MinNetPlayers=1?
NumPlay=4?
NumPrivateConnections=12?
NumPublicConnections=2?
NumOpenPublicConnections=12?
GoalScore=3?
TimeLimit=20?
VsBots=1.5?
BotSkill=4?
PureServer=1?
bAllowJoinInProgress=True?
bAllowInvites=True?
bUsesPresence=True?
bAllowJoinViaPresence=True?
bShouldAdvertise=True?
bUsesStats=True?
bIsLanMatch=False?
GamePassword=playme?
AdminPassword=bigbawls

-Port=7777
-Login=SurvurBocks
-Password=sekratshiz
-log=DedicatedServer.log
Image
Post Reply