R15

globel
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R15

Post by globel »

So were on R15 now?
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RexKramer
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Re: R15

Post by RexKramer »

Thats what my event log says.

On another note, I still get the 'more often than not' black loading screen on map change. been happening since R11.

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Re: R15

Post by Dr.Tek »

R15 is a bucket of fail.

If you have a smaller server that hasn't crashed or been restarted since yesterday... leave it and don't restart it! Leave your server on R14 if you can.
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Re: R15

Post by RexKramer »

my server has been empty since the update. Any ideas what changed, we where rock'n last night.

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Re: R15

Post by .=QUACK=.Major.Pain »

Just an FYI, if you minimize your game at round end, and the new round begins, and you then maximize your screen again, you get the infinite loading screen while others are already playing.
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Re: R15

Post by badbadrobot »

Just watched our 600 Karkand server go from 64 players to 4 players in 1 minute. It kicked every single person out 1 by 1 but never crashes. WTF.
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Re: R15

Post by Edge100x »

If the server kicks a bunch of people like that, unprovoked, it's usually a Blaze connection problem. There was one of these from Dallas earlier today, I know, that caused mass disconnections.

Blaze is hosted in the UK, which means that there's a lot of mileage between us and Blaze, and a lot of potential points of failure. If network maintenance is performed by a NSP or the 3rd party that operates the infrastructure for Blaze, they'll probably also do it in the early morning for them, which is near-peak-hours for us. It's not a great scenario for US hosts.
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Re: R15

Post by .=QUACK=.Major.Pain »

Why wouldn't they run that with at least 2 locations.
UK and US. Would reduce mileage and probably some of the disconnects.
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Re: R15

Post by Edge100x »

I suspect that it would be difficult to synchronize their stats database across multiple locations -- but that's a guess, as I don't have more information on how they internally handle Blaze.
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Re: R15

Post by badbadrobot »

Still getting LOTS of crashes from Wake Island. We worked all morning getting our server full, once it was full for 2 minutes, went down.
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Re: R15

Post by wyseguy79 »

Edge100x wrote:If the server kicks a bunch of people like that, unprovoked, it's usually a Blaze connection problem. There was one of these from Dallas earlier today, I know, that caused mass disconnections.

Blaze is hosted in the UK, which means that there's a lot of mileage between us and Blaze, and a lot of potential points of failure. If network maintenance is performed by a NSP or the 3rd party that operates the infrastructure for Blaze, they'll probably also do it in the early morning for them, which is near-peak-hours for us. It's not a great scenario for US hosts.
If thats the case, I wish we could see how UK based servers are doing, if they get the same types of mass disconnects like we do here in the US.
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Re: R15

Post by IcEWoLF »

This is super retarded. Took us 3 hours to fill up the server, and only 1 hour to crash when we hit a full 64.

EA is full of fail, this should be noted and sticky note on their foreheads and their HQ's.

This is absolutely the most idiotic thing ever.

You have more gamers in the US than the whole world COMBINED!
Why the heck would you have your blaze in U.K?

Anyways, I hope Dice/Ea pulls the heads out of their asses and finally fix this problem.
This has been going on for over a month now, yet no fix yet...
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Re: R15

Post by kraze »

Why the heck would you have your blaze in U.K?
Well it only makes sense, since Dice is located in Sweden.
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Re: R15

Post by .=QUACK=.Major.Pain »

Damn Sweds.

They have all the blondes, big boobs and no brains unfortunately.
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Re: R15

Post by Ironman44 »

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