R16
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Re: R16
The maintenance they did has helped significantly with players dropping connection, so that is a plus. I have only seen a few random disconnects since then.
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Re: R16
We have been seeing a lot of infinite load screens.
Almost every round now where I hardly had any.
Almost every round now where I hardly had any.
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Re: R16
Are you still running a player adjuster plugin, Pain?
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Re: R16
Yea - a Procon plugin
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Re: R16
My guess would be that tweaks in Battlelog (such as a cache of the server specifications) have caused further problems when the player limit changes frequently, because I haven't heard other complaints of this from those not running such a plugin.
Re: R16
Whether you're running the player adjuster plugin in procon or doing it manually via the console, at least in my case, the server is bound to lock at a certain player limit number, causing everyone else joining to black screen.
Also, the dumping issue is quite frustrating. During the past 48 hours our server has instantly dropped from 32 to 0, twice so far, in the AM hours.
Also, the dumping issue is quite frustrating. During the past 48 hours our server has instantly dropped from 32 to 0, twice so far, in the AM hours.
Re: R16
Yes I spoke too soon, our drops were pretty much gone, then yesterday they came back with a vengeance. Both of our servers dumped all players twice yesterday.
And via procon it showed uptime in minutes e.g(15mins), does this indicate server crash, or is this info gleaned elsewhere that would be reset after a Blaze disconnect.
And via procon it showed uptime in minutes e.g(15mins), does this indicate server crash, or is this info gleaned elsewhere that would be reset after a Blaze disconnect.
Re: R16
Log file from this AM:
12/28/2011 07:55:12 PlayerLeave
12/28/2011 07:55:14 PlayerLeave
12/28/2011 07:55:14 PlayerLeave
12/28/2011 07:55:14 PlayerLeave
12/28/2011 07:55:19 PlayerLeave
12/28/2011 07:55:25 PlayerLeave
12/28/2011 07:55:26 PlayerLeave
12/28/2011 07:55:27 PlayerLeave
12/28/2011 07:55:32 PlayerLeave
12/28/2011 07:55:37 PlayerLeave
12/28/2011 07:55:50 PlayerLeave
12/28/2011 07:55:53 PlayerLeave
12/28/2011 07:57:01 PlayerLeave
12/28/2011 07:57:05 PlayerLeave
12/28/2011 07:57:19 PlayerLeave
12/28/2011 07:58:08 PlayerLeave
12/28/2011 07:59:19 PlayerLeave
12/28/2011 08:00:11 PlayerLeave
12/28/2011 08:01:49 PlayerLeave
12/28/2011 08:02:31 PlayerLeave
12/28/2011 08:04:26 PlayerLeave
12/28/2011 08:04:30 PlayerLeave
12/28/2011 08:05:10 PlayerLeave
12/28/2011 08:05:32 Disconnected
12/28/2011 08:05:32 LostConnection
12/28/2011 08:05:33 AttemptingConnection Attempting connection
12/28/2011 08:05:37 Disconnected
12/28/2011 08:05:37 LostConnection
12/28/2011 08:05:53 AttemptingConnection Attempting connection
12/28/2011 08:05:53 Connected
12/28/2011 08:05:54 LoggedIn
Re: R16
It's hard to tell very much from that, but it sounds most like a Blaze disconnection event.
Re: R16
I still have this bag, two of my servers ran stable on for 2 days the other for 3 and they started to lose players again. In last hour I lost connection 4 times and server emptied completely 3 times. Restarting server did not helped. Server crashed only once, all other times game was exactly as before disconnect, same flags taken same ticket count as before disconnect.
any idea on R17 ETA?
any idea on R17 ETA?
Re: R16
DICE is on vacation into January, but I don't think these player drops are caused by bugs in the game code. EA likely has a skeleton crew maintaining Blaze and Plasma, and we've been seeing more than the usual number of complaints about Blaze and Plasma having trouble since the weekend; it's very likely that they need to restart them again.
- badbadrobot
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Re: R16
Still seeing more frequent crashes on our B2K servers. Our normal maps serves will make it 24-36 hours without crashing while your B2K only seem to make it 12-18 hours. Seeing as DICE is going to be gone all of january, it's going to be a long month.
Founder of GSN Gaming.
Re: R16
DICE isn't going to be gone all of January.