Server lagging(timeouts)

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soja
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Re: Server lagging(timeouts)

Post by soja »

After the lag happened, i watched the console tool, and saw that output, and i did not experience any difference(lag was still identical).

As far as i know the lag still occurs whether the console tool is open or not.


Thanks for the page on lerp, always nice to learn something new :)
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soja
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Re: Server lagging(timeouts)

Post by soja »

We have been doing a 6 hour test session, and we have found out that only when players attack each other in this tunnel, is when we lag.

Any more input is greatly appreciated.
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Re: Server lagging(timeouts)

Post by soja »

nevermind, we tested with some bots, and here is what we found.

Low amt of players go in tunnel=No Lag

High amount of players in tunnel=LAG

High amount of bots go in tunnel-No Lag

High amount of bots + 1 player=LAG
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soja
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Re: Server lagging(timeouts)

Post by soja »

Sorry to necro this old thread, but I will post our solution to this problem.

Having the console viewer in the NFO control panel turned off fixed this for us. The server console was spitting out too much for the viewer to handle, and caused problems.
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