MvM information dump

User avatar
kraze
Former staff
Former staff
Posts: 4362
https://www.youtube.com/channel/UC40BgXanDqOYoVCYFDSTfHA
Joined: Fri Sep 17, 2010 9:06 am
Location: California

Re: MvM information dump

Post by kraze »

That is an awesome MOTD.
@Kraze^NFo> Juski has a very valid point
@Juski> Got my new signature, thanks!
@Kraze^NFo> Out of context!
@Juski> Doesn't matter!
@Juski> You said I had a valid point! You can't take it back now! It's out there!
CPx4
A semi-regular
A semi-regular
Posts: 27
Joined: Fri Mar 23, 2012 10:15 am

Re: MvM information dump

Post by CPx4 »

Funny, the instant I restarted the server (with the above settings), it was full!

Can I assume that Player count: 34/6 means there are 28 players waiting in queue?

- CPx4
User avatar
Edge100x
Founder
Founder
Posts: 12947
Joined: Thu Apr 18, 2002 11:04 pm
Location: Seattle
Contact:

Re: MvM information dump

Post by Edge100x »

The server had a bug in it that causes "ghosts" for rejected players, so the count is just plain wrong. Valve released an update just now that supposedly fixes that; we're attempting to retrieve it and test it.
IcEWoLF
This is my homepage
This is my homepage
Posts: 1192
Joined: Thu Aug 10, 2006 9:41 pm
Contact:

Re: MvM information dump

Post by IcEWoLF »

John, for some reasons players list do not appear in TF2 since the update. it just shows 6/6 but it doesn't show the players list.
Image
Image
User avatar
Edge100x
Founder
Founder
Posts: 12947
Joined: Thu Apr 18, 2002 11:04 pm
Location: Seattle
Contact:

Re: MvM information dump

Post by Edge100x »

Yes, that was because of the ghosts I mentioned.
CPx4
A semi-regular
A semi-regular
Posts: 27
Joined: Fri Mar 23, 2012 10:15 am

Re: MvM information dump

Post by CPx4 »

Saw the update was applied. Was this the one that was supposed to fix the player count as well?

The server shows:
Current players: 27 / 6

It doesn't bother me... just cosmetic.

- CPx4
User avatar
Edge100x
Founder
Founder
Posts: 12947
Joined: Thu Apr 18, 2002 11:04 pm
Location: Seattle
Contact:

Re: MvM information dump

Post by Edge100x »

The player count is still broken in another way -- it includes bots. I have reported this to Valve a couple of times and I really hope they fix it.
IcEWoLF
This is my homepage
This is my homepage
Posts: 1192
Joined: Thu Aug 10, 2006 9:41 pm
Contact:

Re: MvM information dump

Post by IcEWoLF »

New updates rolled out few hours ago, did NFO roll our the new update?
I think this addressed the ghost player issues.
Image
Image
User avatar
kraze
Former staff
Former staff
Posts: 4362
Joined: Fri Sep 17, 2010 9:06 am
Location: California

Re: MvM information dump

Post by kraze »

That update came out yesterday night, it is currently marked as optional and if you want it applied open a support request asking for a server repair to be ran.
@Kraze^NFo> Juski has a very valid point
@Juski> Got my new signature, thanks!
@Kraze^NFo> Out of context!
@Juski> Doesn't matter!
@Juski> You said I had a valid point! You can't take it back now! It's out there!
User avatar
TimeX
Staff
Staff
Posts: 1730
Joined: Thu Jul 22, 2004 12:24 am
Location: Big Bear, CA

Re: MvM information dump

Post by TimeX »

TacTicToe wrote:MvM is like a TF2 version of Killing Floor. Completel ripoff of it, but who cares? Its fun and free!
Orcs Must Die 2 was recently released, and I would say MvM is more like that than Killing Floor. I wouldn't be surprised if Valve got some sort of permission for it.
TimeX
IcEWoLF
This is my homepage
This is my homepage
Posts: 1192
Joined: Thu Aug 10, 2006 9:41 pm
Contact:

Re: MvM information dump

Post by IcEWoLF »

kraze wrote:That update came out yesterday night, it is currently marked as optional and if you want it applied open a support request asking for a server repair to be ran.
Since I run a managed server I can just go under managed and run the repair tool correct?

But looks like based on what John said that this update didn't get the job done?
Image
Image
User avatar
Edge100x
Founder
Founder
Posts: 12947
Joined: Thu Apr 18, 2002 11:04 pm
Location: Seattle
Contact:

Re: MvM information dump

Post by Edge100x »

A repair through the managed panel will apply the update, that's correct.

The update makes players able to join, which is good. It does not entirely fix queries, which is bad.
User avatar
kraze
Former staff
Former staff
Posts: 4362
Joined: Fri Sep 17, 2010 9:06 am
Location: California

Re: MvM information dump

Post by kraze »

IcEWoLF wrote:
kraze wrote:That update came out yesterday night, it is currently marked as optional and if you want it applied open a support request asking for a server repair to be ran.
Since I run a managed server I can just go under managed and run the repair tool correct?

But looks like based on what John said that this update didn't get the job done?

Yes, that will work as well.

However this update did not fix the bug, as John said.
@Kraze^NFo> Juski has a very valid point
@Juski> Got my new signature, thanks!
@Kraze^NFo> Out of context!
@Juski> Doesn't matter!
@Juski> You said I had a valid point! You can't take it back now! It's out there!
IcEWoLF
This is my homepage
This is my homepage
Posts: 1192
Joined: Thu Aug 10, 2006 9:41 pm
Contact:

Re: MvM information dump

Post by IcEWoLF »

kraze wrote:
IcEWoLF wrote:
kraze wrote:That update came out yesterday night, it is currently marked as optional and if you want it applied open a support request asking for a server repair to be ran.
Since I run a managed server I can just go under managed and run the repair tool correct?

But looks like based on what John said that this update didn't get the job done?

Yes, that will work as well.

However this update did not fix the bug, as John said.
Hopefully they will fix this this upcoming week. :(
Image
Image
User avatar
TacTicToe
This is my homepage
This is my homepage
Posts: 848
Joined: Fri Feb 18, 2011 1:08 pm
Location: USA
Contact:

Re: MvM information dump

Post by TacTicToe »

This game is a CPU/RAM hog, unlike anything I have seen recently. CSGO is almost as bad. I had to set my FireDaemon to restart the servers daily, just to keep things under control. I think a lot of people are going to be very upset, that are pay per slots. I honestly don't think any respectable GSP will be able to offer these servers without charging for the full 32 slots. I mean it consumes the resources of a 128 slot server, almost. So you're paying for 32, and only able to have 6, the math just isn't there. Youre looking at almost $5 per slot to play this FREE game.

Wow just wow.

In the meantime, they really need some kind of reserved slot system. I get irritated that people get on my server as fast as I can kick them and I cant play. How long has Valve been testing this?!
Post Reply