1- how do i keep MG out of game and certain maps
2- how do i give more rockets to the bazooka
3-how do i give more bullets to the rifles
How and what file in control panel using file tab to make ch
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Re: How and what file in control panel using file tab to mak
This might not be possible, or it might be possible with a plugin. What game are you working with?
Re: How and what file in control panel using file tab to mak
Edge100x wrote:This might not be possible, or it might be possible with a plugin. What game are you working with?
i want to edit source orange maps weapons and some standard sorce maps.
Also i do not see them listed in file mgr but they are in my NFO server games
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Re: How and what file in control panel using file tab to mak
#1 is possible in Source, Counter-Strike: Source and other Source Engine multiplayer games actually will interpret per-map.cfg files. If you place a file of .cfg into the maps directory that matches the map.
So you could do this, lets say you want to make it limit on dod_anzio to no machine guns on either team. In your /maps directory you can create a file named dod_anzio.cfg Inside that file you can add this:
Unless they took it out... which I doubt. A lot of maps needed per-map configs in pre-source so Valve actually built it in, but didn't document it very well a long while ago.
In terms of modifying actual rounds available to individual weapons. That's going to need a plugin.
So you could do this, lets say you want to make it limit on dod_anzio to no machine guns on either team. In your /maps directory you can create a file named dod_anzio.cfg Inside that file you can add this:
Code: Select all
mp_limit_allies_mg 0
mp_limit_axis_mg 0
In terms of modifying actual rounds available to individual weapons. That's going to need a plugin.