How To Get PsychoStats Hitboxes Working

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TwistedPair
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Post by TwistedPair »

Np! 8)

That's how I've got it set up now. Reads straight from the logs with Mani's extra info in there.

The discrepancies I see are small, but it seems to happen to every stat. By small I mean if I got, say, 10 kills for a round, I'll only see 8 or 9 of em in stats. Suicides don't get in there at all. Tested that one specifically too. 5 jumps, 5 deaths, 0 suicides.

I think for the most part Mani's statsme stuff in-game is accurate, but it rarely matches up with PS.

That's making me think of something else though...I have 5x map extensions set, and it seems like the stat-loss happens more noticeably when they go for 3 or more extensions. Default mp_timelimit is 12 minutes.

You think that could cause the loss if I don't have Mani doing it's forced stats file write?

mani_server.cfg:

Code: Select all

// Enables writing of ranks to a text file called mani_ranks.txt for export to a 
// web page.
mani_stats_write_text_file 1

// Set in minutes how often you want the stats to recalculate. This should be 
// used if you have long map times with no end of round.
// 0 = disables frequency calculating, > 0 = time in minutes between each stats
// rank calculation
mani_stats_calculate_frequency 0

// Set in minutes how often you want the stats to recalculate AND write to disk
// This should be used if you have long map times with no end of round.
// 0 = disabled, > 0 = time in minutes between each save and recalculation of
// ranks
mani_stats_write_frequency_to_disk 0
helvetica
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Post by helvetica »

TwistedPair wrote: Suicides don't get in there at all. Tested that one specifically too. 5 jumps, 5 deaths, 0 suicides.
Maybe this code has something to do with that...?
// *********************************
// Module : Victim Stats
//
// Desc : The victim stats module shows your statistic for the period when
// you were alive
// *********************************
// Allow the use of victim stats
// 0 = off
// 1 = on
mani_show_victim_stats 1

// Set to 1 if you don't want to see damage taken from yourself
mani_show_victim_stats_inflicted_only 0


// This controls the default mode a player will have their victim stats mode
// set to when they first ever join your server. This setting is applied to
// the player's stored record withing player_settings.dat it does not control
// whether the victim stats functionality is on or off.
// 0 = mode 0, 1 = mode 1, 2 = mode 2
mani_player_settings_damage 0
I had this at one point included in our mani_server.cfg, but I don't know how much help it was in getting stats info:
// **************************
// Module : External logging (V1.2 required)
//
// Desc : This configures extra logging that is required by extern stats
// programs like hlstatsx and psychostats for body hit group counts
// and accuracy related to weapon types.
// **************************

// Enables disables the logging 0 = off, 1 = on
mani_external_stats_log 1

// Option to allow extra logs within war mode, 0 = off, 1 = on
mani_external_stats_log_allow_war_logs 1

// Option for CSS to log bot kills or not
// 0 = do not log bot kills
// 1 = log bot kills
mani_external_stats_css_include_bots 0
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TwistedPair
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Post by TwistedPair »

I was all ready to say, "yes, that's how I have it set", but noooo lol:
// Allow the use of victim stats
// 0 = off
// 1 = on
mani_show_victim_stats 1

// Set to 1 if you don't want to see damage taken from yourself
mani_show_victim_stats_inflicted_only 1
So flipping that to 0.

Mani statsme shows the suicides accurately already though, as well as other self-inflicted damage such as from a grenade. As it's showing the suicides, I'm guessing that it also accurately catches the damage from "world".

Will let you know if I get anything different from that setting.

For the external stats stuff -
// Enables disables the logging 0 = off, 1 = on
mani_external_stats_log 1

// Option to allow extra logs within war mode, 0 = off, 1 = on
mani_external_stats_log_allow_war_logs 0
I haven't used war mode (not that I know what it does) so I figured 0 was a safe setting for that one, and external_stats_log has always been set to 1.
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