Half-Life Fast HTTP Asset Downloading
- bOoya
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- A regular
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The banner doesn't work yet it will be fixed and working in an upcoming STEAM update
From the STEAM forums wrote:
The banner.gif part won't currently work, we need to release some new
binaries on the client side for that to start working. We expect to have
that release ready in a couple of weeks.
I personally don't have the guts to gamble my eternity that the Bible might be wrong.
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The Steam update that was scheduled to roll out today had mention of a fix to the HTTP fast downloading that would use the trickle down method if a file was missing from the HTTP server. Whether this works or not is another story and I am not sure if this update was applied to the HLDS update that was supposed to take place. It sounds a little sketchy because I am not sure how the server would be able to tell when a player got disconnected from the HTTP server for a bad file when the servers are separate from one another. You would think that the sv_downloadurl cvar would refer the client back to the HTTP server if it was found that a needed file was missing, creating a loop of connections so that the player would not be able to get the files even with trickle down.
Interesting.
Interesting.
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