Can someone PLEASE help me switch the knife for murder to a different model I have. I was told to just switch the model files inside the init.lua folder, and I don't understand how to switch/add the directories for the new models I am adding.
Help?
Some Murder Help;
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- https://www.youtube.com/channel/UC40BgXanDqOYoVCYFDSTfHA
- Joined: Mon Apr 06, 2015 10:30 pm
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- New to forums
- Posts: 11
- Joined: Mon Apr 06, 2015 10:30 pm
Re: Some Murder Help;
Also, I need to switch the mu_jointeam command to users instead of just admins, but the strings of code don't have a IfAdmin function (listed below)
Code: Select all
concommand.Add("mu_jointeam", function (ply, com, args)
if ply.LastChangeTeam && ply.LastChangeTeam + 5 > CurTime() then return end
ply.LastChangeTeam = CurTime()
local curTeam = ply:Team()
local newTeam = tonumber(args[1] or "") or 0
if newTeam >= 1 && newTeam <= 2 && newTeam != curTeam then
ply:SetTeam(newTeam)
GAMEMODE:PlayerOnChangeTeam(ply, newTeam, curTeam)
local msgs = Translator:AdvVarTranslate(translate.changeTeam, {
player = {text = ply:Nick(), color = team.GetColor(curTeam)},
team = {text = team.GetName(newTeam), color = team.GetColor(newTeam)}
})
local ct = ChatText()
ct:AddParts(msgs)
ct:SendAll()
end
end)