Strange Gmod Server Issues

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tehswiftone
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Posts: 14
Joined: Fri Aug 10, 2012 4:32 pm

Strange Gmod Server Issues

Post by tehswiftone » Sun Aug 12, 2012 12:24 pm

Hello guys I am have some very strange issues that I have never encountered with any other host. Here is my support ticket I sent in, he told me to post here.




So as I'm sure you know we are wiped the server and now have a fresh start. This is what my console says:

Code: Select all

Trouble in Terrorist Town KBz
Map: ttt_roy_the_ship
Players: 8 / 20
Build: 5023
Server Number: 3

Failed, using default cubemap 'engine/defaultcubemap'
Failed, using default cubemap 'engine/defaultcubemap'
Failed, using default cubemap 'engine/defaultcubemap'
Failed, using default cubemap 'engine/defaultcubemap'
Failed, using default cubemap 'engine/defaultcubemap'
Failed, using default cubemap 'engine/defaultcubemap'
Failed, using default cubemap 'engine/defaultcubemap'
Failed, using default cubemap 'engine/defaultcubemap'
Failed, using default cubemap 'engine/defaultcubemap'
Failed, using default cubemap 'engine/defaultcubemap'
Failed, using default cubemap 'engine/defaultcubemap'
Failed, using default cubemap 'engine/defaultcubemap'
Failed, using default cubemap 'engine/defaultcubemap'
Failed, using default cubemap 'engine/defaultcubemap'
Failed, using default cubemap 'engine/defaultcubemap'
Failed, using default cubemap 'engine/defaultcubemap'
Failed, using default cubemap 'engine/defaultcubemap'
Failed, using default cubemap 'engine/defaultcubemap'
Failed, using default cubemap 'engine/defaultcubemap'
Failed, using default cubemap 'engine/defaultcubemap'
Failed, using default cubemap 'engine/defaultcubemap'
Failed, using default cubemap 'engine/defaultcubemap'
No pure server whitelist. sv_pure = 0
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_antenna_b.mdl)
Browser Message: Uncaught ReferenceError: SetStatusChanged is not defined - (null):0
Decompressing data pack into virtual file system..
Data pack loaded: 427 files. (0.796s)
Ignoring includes\gmsave.lua because SE is on and it's not in the VFS
Lua initialized (Lua 5.1)
You are running ULib version 2.43.
[ULIB] Loading SHARED module: ulx_init.lua
[ULX] Loading CLIENT module: motdmenu.lua
[ULX] Loading CLIENT module: uteam.lua
[ULX] Loading CLIENT module: xgui_client.lua
[ULX] Loading CLIENT module: xgui_helpers.lua
[ULX] Loading CLIENT module: xlib.lua
[ULX] Loading SHARED module: chat.lua
[ULX] Loading SHARED module: fun.lua
[ULX] Loading SHARED module: menus.lua
[ULX] Loading SHARED module: rcon.lua
[ULX] Loading SHARED module: teleport.lua
[ULX] Loading SHARED module: user.lua
[ULX] Loading SHARED module: userhelp.lua
[ULX] Loading SHARED module: util.lua
[ULX] Loading SHARED module: vote.lua
Ignoring autorun\ep2_entities.lua because SE is on and it's not in the VFS
Ignoring autorun\ep2_npcs.lua because SE is on and it's not in the VFS
Ignoring autorun\ep2_playermodels.lua because SE is on and it's not in the VFS
Ignoring autorun\ep2_vehicles.lua because SE is on and it's not in the VFS
Included TTT language file: chef.lua
Included TTT language file: english.lua
Registering gamemode 'fretta' derived from 'base'
Registering gamemode 'terrortownkbz' derived from 'fretta'
Ignoring weapons\flechette_gun\shared.lua because SE is on and it's not in the VFS
Ignoring weapons\weapon_ttt_beacon\shared.lua because SE is on and it's not in the VFS
Ignoring weapons\weapon_ttt_saber\shared.lua because SE is on and it's not in the VFS
Ignoring weapons\weapon_ttt_sdeagle\shared.lua because SE is on and it's not in the VFS
Ignoring weapons\weapon_ttt_sdeagle2\shared.lua because SE is on and it's not in the VFS
Ignoring entities\ttt_beacon\shared.lua because SE is on and it's not in the VFS
TTT Client initializing...
Sending 12 'User Info' ConVars to server (cl_spewuserinfoconvars to see)
Scanning for downloaded fonts..
Reloading Particles..
Client "KBz | swifty" spawned in server (74.78.31.95:5984)<STEAM_0:1:291778>.
Welcome to KBz New Server!! | 24/7 Custom TTT | 1 Hit Knife | FastDL! We're playing ttt_roy_the_ship.
RunConsoleCommand blocked - sent before player spawned (_ttt_request_serverlang)
Round state: 2
ULX version <SVN> unknown revision loaded.
TTT Client post-init...

///////////////////////////////////////
// ULX GUI -- Made by Stickly Man! //
///////////////////////////////////////
// Loading GUI Modules... //
// bans.lua //
// commands.lua //
// groups.lua //
// maps.lua //
// settings.lua //
// Loading Setting Modules... //
// client.lua //
// server.lua //
// Loading Gamemode Module(s)... //
// No module found! //
// Modules Loaded! //
///////////////////////////////////////

Redownloading all lightmaps
Server default language is:	english



Few things are happening for starters these three files have never been uploaded to this machine. So why is it calling them?


Ignoring weapons\weapon_ttt_saber\shared.lua because SE is on and it's not in the VFS
Ignoring weapons\weapon_ttt_sdeagle\shared.lua because SE is on and it's not in the VFS
Ignoring weapons\weapon_ttt_sdeagle2\shared.lua because SE is on and it's not in the VFS


And for some odd reason any LUA that is in garrysmod/autorun/client or server does not work.

After this last wipe we did I set up the server from scratch, started it up and it was running LUA that was on the server BEFORE the wipe we just did. Now I am not sure what is going on but I know for a fact this error is not on my end. Please help me resolve this issue its annoying as hell.

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kraze
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Posts: 4357
Joined: Fri Sep 17, 2010 9:06 am
Location: California

Re: Strange Gmod Server Issues

Post by kraze » Sun Aug 12, 2012 2:17 pm

It would be best if you keep this all in a single post, as moving it to other post can add confusion.

I'll go ahead and lock this but you can continue to reply at your original post here;
http://www.nfoservers.com/forums/viewto ... =44&t=7701
@Kraze^NFo> Juski has a very valid point
@Juski> Got my new signature, thanks!
@Kraze^NFo> Out of context!
@Juski> Doesn't matter!
@Juski> You said I had a valid point! You can't take it back now! It's out there!

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