Here is my code -
Code: Select all
if (SERVER) then
resource.AddFile( "models/player/point/scarecrow/scarecrow_player.mdl" )
resource.AddFile( "models/player/point/scarecrow/scarecrow_player.phy" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_bandage.vmt" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_belt.vmt" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_body.vtf" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_body_bump.vtf" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_clothes.vmt" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_clothes_nocull.vmt" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_eyes.vmt" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_eye_area.vmt" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_feet.vmt" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_gasmask.vmt" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_glass.vmt" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_hands.vmt" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_head.vtf" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_head_bump.vtf" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_hood.vmt" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_hose_shader.vmt" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_mask.vmt" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_metal_thingy.vmt" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_noshader.vmt" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_poison.vtf" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_poison_hose.vmt" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_rope.vmt" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_shader.vmt" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_shader.vtf" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_shader_2.vtf" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_skin.vmt" )
resource.AddFile( "materials/models/player/point/scarecrow/slow_skirt_thing.vmt" )
end