DarkRP base HL2 and CSS models showing in 'T' position

Post Reply
Ferinsha
A semi-regular
A semi-regular
Posts: 19
https://www.youtube.com/channel/UC40BgXanDqOYoVCYFDSTfHA
Joined: Mon Feb 11, 2013 12:28 pm

DarkRP base HL2 and CSS models showing in 'T' position

Post by Ferinsha »

In my darkrp server I have the police job as the Metro Cop from Hl2 and the secretary to the mayor job as the hostages from CSS. The problem is that both of these models have the 'T' pose with their arms to the side and legs straight together. They don't have any animations besides turning their heads and I have not edited any files related to their models or how they work. How can I fix this? Screenshots provided sorry about the size!

Image

Image
User avatar
Sir Nipah
This is my homepage
This is my homepage
Posts: 76
Joined: Mon Jul 08, 2013 3:38 am
Location: Australia/Melbourne
Contact:

Re: DarkRP base HL2 and CSS models showing in 'T' position

Post by Sir Nipah »

Did they work before?
When did this happen?
You need to tell us more. ( As much as you can )

Out of curiosity what is "sv_allowcslua" set to?

( Offtopic: Honestly Nazi's -_- )
Image Garry's Mod veteran.
Ferinsha
A semi-regular
A semi-regular
Posts: 19
Joined: Mon Feb 11, 2013 12:28 pm

Re: DarkRP base HL2 and CSS models showing in 'T' position

Post by Ferinsha »

No they never worked.
This happened when I set their job to use that model.
I don't really know what to say. I changed their model like normal and it is screwed up as shown in pic

"sv_allowcslua" is set to "1"

(I didn't want to go through explaining how it is a WWII RP server)
User avatar
Sir Nipah
This is my homepage
This is my homepage
Posts: 76
Joined: Mon Jul 08, 2013 3:38 am
Location: Australia/Melbourne
Contact:

Re: DarkRP base HL2 and CSS models showing in 'T' position

Post by Sir Nipah »

Well for starters set sv_allowcslua to 0.

Can you share your shared.lua file with us?
Image Garry's Mod veteran.
Ferinsha
A semi-regular
A semi-regular
Posts: 19
Joined: Mon Feb 11, 2013 12:28 pm

Re: DarkRP base HL2 and CSS models showing in 'T' position

Post by Ferinsha »

I changed the sv_allowcslua value to '1' but what exactly does it change?

Code: Select all

TEAM_POLICE = AddExtraTeam("Wehrmacht",	{
	color = Color(25, 25, 170, 255),
	model = {"models/Police.mdl"},
	description = [[You are a soldier of the reich. You serve the Third Reich
		and keep order. You have the power to arrest criminals.
		Hit them with your arrest baton to put them in jail
		Bash them with a stunstick and they might learn better than to disobey
		the law.
		The Battering Ram can break down the door of a criminal with a warrant
		for his/her arrest.
		The Battering Ram can also unfreeze frozen props(if enabled).
		Type /wanted <name> to alert the public to this criminal
		OR go to tab and warrant someone by clicking the warrant button]],
	weapons = {"arrest_stick", "unarrest_stick", "stunstick", "door_ram", "weaponchecker"},
	command = "wehr",
	max = 20,
	salary = 65,
	admin = 0,
	vote = false,
	hasLicense = true,
})

Code: Select all

TEAM_CHIEF = AddExtraTeam("Nazi Secretary", {
	color = Color(20, 20, 255, 255),
	model = {
	"models/Characters/Hostage_01.mdl",
	"models/Characters/Hostage_02.mdl",
	"models/Characters/hostage_03.mdl",
	"models/Characters/hostage_04.mdl"},
	description = [[You are a Nazi Secretary. Secretate...]],
	weapons = {},
	command = "secretary",
	max = 3,
	salary = 65,
	admin = 0,
	vote = false,
	hasLicense = true,
})
User avatar
Sir Nipah
This is my homepage
This is my homepage
Posts: 76
Joined: Mon Jul 08, 2013 3:38 am
Location: Australia/Melbourne
Contact:

Re: DarkRP base HL2 and CSS models showing in 'T' position

Post by Sir Nipah »

sv_allowcslua Stops people from running client side scripts if it set to 0 (If you know how to you can use lua to cheat and I have seen people edit servers with it before. Don't know how)

Have you tried to update darkrp? https://github.com/FPtje/DarkRP
Image Garry's Mod veteran.
Ferinsha
A semi-regular
A semi-regular
Posts: 19
Joined: Mon Feb 11, 2013 12:28 pm

Re: DarkRP base HL2 and CSS models showing in 'T' position

Post by Ferinsha »

Yeah I tried to update, it didn't work still.
User avatar
Sir Nipah
This is my homepage
This is my homepage
Posts: 76
Joined: Mon Jul 08, 2013 3:38 am
Location: Australia/Melbourne
Contact:

Re: DarkRP base HL2 and CSS models showing in 'T' position

Post by Sir Nipah »

I'm lost.

add me on Skype: "Sir Sandalot" ( If you do PM me your Skype name so I know who you are :) )
I'l see if we can get to the bottom of this.
Image Garry's Mod veteran.
Ferinsha
A semi-regular
A semi-regular
Posts: 19
Joined: Mon Feb 11, 2013 12:28 pm

Re: DarkRP base HL2 and CSS models showing in 'T' position

Post by Ferinsha »

I added you. My skype name should be 'Nick Ferin'
Post Reply