Great idea gone to sh*t
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Great idea gone to sh*t
Each weekend I offer my gaming community the ability to vote on which game mode the server will be running. I had this brainstorm that it would be fun, since they elected to keep the mode classic competitive this weekend, to focus the server on the Operation Phoenix Challenge.
Apparently CS:GO makes things more complicated than simply changing the mapcycle.txt file. I already adjusted the mapcycle.txt and rebooted the server. My server comes up with an aim map that isn't even listed in the mapcycle.txt.
Can anyone baby step me through this process. Obviously 1.6 admin mentality isn't cutting it.
Thanks
Apparently CS:GO makes things more complicated than simply changing the mapcycle.txt file. I already adjusted the mapcycle.txt and rebooted the server. My server comes up with an aim map that isn't even listed in the mapcycle.txt.
Can anyone baby step me through this process. Obviously 1.6 admin mentality isn't cutting it.
Thanks
Re: Great idea gone to sh*t
what does your autoexec.cfg say?
What is your startup map listed on the "Easy setup" tab?
What is your startup map listed on the "Easy setup" tab?
Not a NFO employee
Re: Great idea gone to sh*t
Autoexec.cfg
// turn on logging first, to maximize what is logged
log 1
// game_type and game_mode together determine what is played.
// use game_type 0 and game_mode 0 for "Classic Casual"
// use game_type 0 and game_mode 1 for "Classic Competitive"
// use game_type 1 and game_mode 0 for "Arms race" (standard GunGame)
// use game_type 1 and game_mode 1 for "Demolition" (GunGame w/a bomb)
game_type 0
game_mode 1
// the map group determines what maps are run
// mapgroup mg_bomb
// mapgroup mg_hostage
// mapgroup mg_dust
// mapgroup mg_armsrace
// mapgroup mg_demolition
// mapgroup random_classic
mapgroup ""
// this is the starting map
map ""
// further settings can be changed in cfg/server.cfg and in gamemodes.txt.
workshop_start_map ""
//host_workshop_collection ""
There is no map listed in the startup map listed in the "Easy Setup" tab. I blanked it out thinking that it would default to whatever was listed in the mapcycle.txt file. Do I need to create a new mapgoup? If so, where the heck are they?
// turn on logging first, to maximize what is logged
log 1
// game_type and game_mode together determine what is played.
// use game_type 0 and game_mode 0 for "Classic Casual"
// use game_type 0 and game_mode 1 for "Classic Competitive"
// use game_type 1 and game_mode 0 for "Arms race" (standard GunGame)
// use game_type 1 and game_mode 1 for "Demolition" (GunGame w/a bomb)
game_type 0
game_mode 1
// the map group determines what maps are run
// mapgroup mg_bomb
// mapgroup mg_hostage
// mapgroup mg_dust
// mapgroup mg_armsrace
// mapgroup mg_demolition
// mapgroup random_classic
mapgroup ""
// this is the starting map
map ""
// further settings can be changed in cfg/server.cfg and in gamemodes.txt.
workshop_start_map ""
//host_workshop_collection ""
There is no map listed in the startup map listed in the "Easy Setup" tab. I blanked it out thinking that it would default to whatever was listed in the mapcycle.txt file. Do I need to create a new mapgoup? If so, where the heck are they?
Re: Great idea gone to sh*t
You need to have a starting map. Try the first one in your mapgroup. Mapgroups are in gamemodes_server.txt in the csgo folder.
Not a NFO employee
Re: Great idea gone to sh*t
my gamemodes_server.txt file (which I've never adjusted) is entirely empty??
Re: Great idea gone to sh*t
gamemodes_server.txt is the one I have always used to modify my servers gamemodes/map rotations. mapcycle isn't really used anymore to my knowledge. Valve insists on this messed up complicated system.
Not a NFO employee
Re: Great idea gone to sh*t
I'm quickly losing interest in managing a server in this fun but needlessly overcomplicated game.
Re: Great idea gone to sh*t
Browse the easy setup tab, and NFO has some guides there on configuring your server.Wrangler wrote:I'm quickly losing interest in managing a server in this fun but needlessly overcomplicated game.
I can post my gamemodes_server.txt, gamemode_casual_server.cfg, if you'd like. We run 2 maps in a rotation.
Not a NFO employee
Re: Great idea gone to sh*t
Well, I figured a stop-gap way to accomplish what I wanted for this instance. Since Operation Phoenix Challenge is sponsored there was a pre-defined group created for it in my gamemodes.txt file. I simply called the group in the easy setup area and set the first map to cs_agency. I played one entire match with bots and the map vote came up with only the Operation Phoenix maps (which is all I wanted anyway).
I'd still much rather be able to define my own map groups and call them without having to program extensively to do so. I gave up programming many years ago because of the tedious nature of the work. I'm looking for enjoyment, not work when it comes to gaming.
Thanks for you help.
I'd still much rather be able to define my own map groups and call them without having to program extensively to do so. I gave up programming many years ago because of the tedious nature of the work. I'm looking for enjoyment, not work when it comes to gaming.
Thanks for you help.
Re: Great idea gone to sh*t
There isn't any "programming" involved, there is just a bit of learning to do.
Glad you accomplished what you were looking for, enjoy!
Glad you accomplished what you were looking for, enjoy!
Not a NFO employee
Re: Great idea gone to sh*t
I recognize the reference calls, the spacing and the nomenclature. Its been too many years or I could tell you the language (my guess is C++ or Pascal). We'll have to agree to disagree when it comes to programming. At least for now the server is operating as I need it to.
I appreciate the help thank you.
I appreciate the help thank you.