5v5 + 2 spectator slots (12 slot)

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canti
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5v5 + 2 spectator slots (12 slot)

Post by canti »

How would I go about setting up a vanilla competitive server to limit 5 players to a team while allowing two spectators?

I've spent a while looking for plugins that could do this, but most of them seem to be for pug configs.
It'sRandinator
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Re: 5v5 + 2 spectator slots (12 slot)

Post by It'sRandinator »

Have you tried Warmod - https://forums.alliedmods.net/showthread.php?p=2028726 or pug setup https://github.com/splewis/csgo-pug-setup. I'd recommend splewis' pug setup.
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Re: 5v5 + 2 spectator slots (12 slot)

Post by canti »

It'sRandinator wrote:Have you tried Warmod - https://forums.alliedmods.net/showthread.php?p=2028726 or pug setup https://github.com/splewis/csgo-pug-setup. I'd recommend splewis' pug setup.
Like I said, I'm not looking for a pug plugin, I just want it to work with regular classic competitive.
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Re: 5v5 + 2 spectator slots (12 slot)

Post by kraze »

I don't believe there are vanilla commands to do exactly what you want, but in theory you can mimic this setup in Vanilla. Try setting mp_limitteams to 1. This will make it so the other team can only have a single extra player on it before it becomes locked. You can also use mp_autoteambalance 1 to make sure teams stay even. mp_spectators_max should also limit spectators. Those combined with the overall player cap on the server should help things stay equal.
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It'sRandinator
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Re: 5v5 + 2 spectator slots (12 slot)

Post by It'sRandinator »

kraze wrote:I don't believe there are vanilla commands to do exactly what you want, but in theory you can mimic this setup in Vanilla. Try setting mp_limitteams to 1. This will make it so the other team can only have a single extra player on it before it becomes locked. You can also use mp_autoteambalance 1 to make sure teams stay even. mp_spectators_max should also limit spectators. Those combined with the overall player cap on the server should help things stay equal.
I've seen reports of mp_spectators_max not working.
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Re: 5v5 + 2 spectator slots (12 slot)

Post by It'sRandinator »

canti wrote:
It'sRandinator wrote:Have you tried Warmod - https://forums.alliedmods.net/showthread.php?p=2028726 or pug setup https://github.com/splewis/csgo-pug-setup. I'd recommend splewis' pug setup.
Like I said, I'm not looking for a pug plugin, I just want it to work with regular classic competitive.
If you're worried about server performance by adding the pug setup, it does not do many tasks and should be fine as it's small and basic.
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Re: 5v5 + 2 spectator slots (12 slot)

Post by canti »

kraze wrote:I don't believe there are vanilla commands to do exactly what you want, but in theory you can mimic this setup in Vanilla. Try setting mp_limitteams to 1. This will make it so the other team can only have a single extra player on it before it becomes locked. You can also use mp_autoteambalance 1 to make sure teams stay even. mp_spectators_max should also limit spectators. Those combined with the overall player cap on the server should help things stay equal.
Currently using these with mp_spectators_max 2; game still allows one team to add a 6th player.
It'sRandinator wrote: If you're worried about server performance by adding the pug setup, it does not do many tasks and should be fine as it's small and basic.
I'm not worried about performance, I just don't want the captains/!ready/etc. features. I want players to be able to pop in and out of the match whenever.
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Re: 5v5 + 2 spectator slots (12 slot)

Post by kraze »

Yes, that command will only allow a 6th player to join, a 7th should be blocked. Since you're not using a plugin to limit this you'll really only be able to mimic what you want.
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Re: 5v5 + 2 spectator slots (12 slot)

Post by canti »

I was able to find this plugin and it seems to be working fine for me.
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Re: 5v5 + 2 spectator slots (12 slot)

Post by lowheartrate »

canti wrote:I was able to find this plugin and it seems to be working fine for me.
Does this plugin still work for you? (if you are still running a 5vs5 server with this)
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