SourceMod End of Round Next Map Inaccurate?

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Wexcide
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SourceMod End of Round Next Map Inaccurate?

Post by Wexcide » Sat Sep 22, 2012 2:30 pm

This is mainly for those of us running SM mapchooser.smx

Does anyone have an issue that when you vote, it will go through the end of round voting, lets say de_dust2 wins for next map. It will say "Setting next map to de_dust2".... and so on.

But then at the end of the round it will say "Next Map: de_nuke" or some other map. Then the map will switch to de_dust2 anyways.


It is really not an issue other than it will scare some players away because it will name off some really outlandish maps that no one likes some times. And I only run/allow about 10 maps to be chosen during voting.

Anyone know a fix or workaround?

Patriot
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Re: SourceMod End of Round Next Map Inaccurate?

Post by Patriot » Mon Sep 24, 2012 9:29 am

Wexcide,

This plugin is intended to fix that very issue:

[CS:GO] Show The Right Next Map - v1.0.1 updated 9/8/2012

Best regards,

Patriot

Cain
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Re: SourceMod End of Round Next Map Inaccurate?

Post by Cain » Mon Sep 24, 2012 2:00 pm

You gotta be sure your mapcycle matches your other map rotation cfg, then it works fine for me.

|nsomniA
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Re: SourceMod End of Round Next Map Inaccurate?

Post by |nsomniA » Fri Nov 02, 2012 8:25 am

I also use the Show Next Right Map plugin and it works great, highlights the nextmap in bright green text :O)

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