DayZ Epoch : Need some insight

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btakasper
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DayZ Epoch : Need some insight

Post by btakasper »

I'm running a VDS - 3 core, 3072 MB ram, 300GB hdd - DayZ Epoch server with the SQL database on the same machine. I've had excellent results so far...until i hit 30-35 players. I've seen a few threads already and attempted to change my basic.cfg to help fix the issues with lag, desync, players not being able to join but with no real improvements. I've set it to kick players over 200 ping as i've read that can contribute to desync for other players, among a few other things. Does anyone mind looking at my current basic.cfg and my.ini to help me figure out whats going on? I also plan in the morning to change over to a 5GB SSD to handle the whole database.

basic.cfg

Code: Select all

MinBandwidth=800000;
MaxBandwidth=50000000;
MaxMsgSend=128;
MaxSizeGuaranteed=512;
MaxSizeNonguaranteed=256;
MinErrorToSend=0.003;
MinErrorToSendNear=0.029999997;
MaxCustomFileSize=0;
Windowed=0;
adapter=-1;
3D_Performance=1;
Resolution_Bpp=32;
class sockets
{
	maxPacketSize=1400;
};
serverLongitude=-84;
serverLatitude=34;
serverLongitudeAuto=-84;
serverLatitudeAuto=34;
my.ini

Code: Select all

socket		= /tmp/mysql.sock
skip-external-locking
key_buffer_size = 16K
max_allowed_packet = 4M
table_open_cache = 4
sort_buffer_size = 64K
read_buffer_size = 256K
read_rnd_buffer_size = 256K
net_buffer_length = 2K
thread_stack = 256K

event_scheduler=ON
# Uncomment the following if you are using InnoDB tables
innodb_data_home_dir = ../data/
innodb_data_file_path = ibdata1:10M:autoextend
innodb_log_group_home_dir = ../data/
# You can set .._buffer_pool_size up to 50 - 80 %
# of RAM but beware of setting memory usage too high
innodb_buffer_pool_size = 16M
innodb_additional_mem_pool_size = 2M
# Set .._log_file_size to 25 % of buffer pool size
innodb_log_file_size = 5M
innodb_log_buffer_size = 8M
innodb_flush_log_at_trx_commit = 1
innodb_lock_wait_timeout = 50

quick
max_allowed_packet = 16M

[mysql]
no-auto-rehash
# Remove the next comment character if you are not familiar with SQL
#safe-updates

[myisamchk]
key_buffer_size = 8M
sort_buffer_size = 8M
I'd appreciate any and all help. I ran a net test while the server was running with 35 people on and even with all the connections i was getting 420 down 220 up. The server is located in Atlanta. When all these players were on i was seeing 40-48% cpu usage. As for disk activity I can't exactly remember.

Scripts running
Server restarts every 3 hours
EVR storms (random, maybe twice every restart)
AI missions - god zone in traders, Ghosts of chernarus map addons, self blood, service points, indestructible bases, 500 object limit for bases, 620 current vehicles on map, dance script, think thats about it, antihack as well

thanks
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