Running windows 2012 R2.
Im using the branch 107410 -validate but its not showing up in the browser for some reason.
Even connecting to it manually nothing shows up.
Ive tried using TADST and also added the target line to my shortcut.
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C:\games\arma3\a3master\arma3server.exe "-profiles=c:\Games\Arma3\A3Master" -port=2302 -config=CONFIG_Vanilla.cfg -world=empty
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9:49:52 Dedicated host created.
9:49:56 BattlEye Server: Initialized (v1.198)
9:49:56 Host identity created.
9:49:56 Game Port: 2302, Steam Query Port: 2303
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@echo off
SETLOCAL ENABLEDELAYEDEXPANSION
:: DEFINE the following variables where applicable to your install
SET STEAMLOGIN=***** *******
SET A3BRANCH=107410 -validate
:: For stable use SET A3BRANCH=107410
:: For Dev use SET A3BRANCH=107410 -beta development
:: For Dedi server stable package use SET A3BRANCH=233780 -beta
:: Note, the missing qotation marks, these need to be wrapped around the entire "+app_update......"
SET A3Path=C:\Games\ArmA3\A3Master
SET STEAMPATH=C:\apps\Steam
:: _________________________________________________________
echo.
echo You are about to update ArmA3
echo Dir: %A3Path%
echo Branch: %A3BRANCH%
echo.
echo Key "ENTER" yo procede
pause
%STEAMPATH%\steamcmd.exe +login %STEAMLOGIN% +force_install_dir %A3Path% +"app_update %A3BRANCH%" validate +quit
echo .
echo Your ArmA3 is now up to date
echo key "ENTER" to exit
pause
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// Password for private servers. Uncomment this if you wish to run a private server
password = "****";
/*
* Password to protect admin access
* type: #login mypassword
* in ingame client chatbox to login as admin
* type: #missions
* in ingame client chatbox to display the mission list
*/
passwordAdmin = "***";
// The name of the server that shall be displayed in the public server list
hostname="|NMK| TEST NOMERCYKILLERS.COM";
/*
* Message of the day. It can be several lines, separated by comma
* empty messages "" will not be displayed at all but are only for increasing the interval
*/
motd[]=
{
"blah blah",
"blah blah",
"*********************************",
"blah blah"
};
// Time interval (in seconds) between each message of the day
motdInterval=5;
/*
* 25% or more players need to vote for mission to become effective
* set to 1.5 to turn off missions voting
*/
voteThreshold=1;
/*
* Maximum amount of server slots
* server will always display 64 slots if maxPlayers is >64 and server is empty
*/
maxPlayers=64;
/*
* Gamespy reporting url for public server list inclusion
* use 127.0.0.1 for LAN server
*/
//reportingIP="arma3pc.master.gamespy.com";
/*
* If specified player connects/disconnects and player id are written to file.
* log file is persistant and appends data on server restart.
*/
logfile="myserver.log";
/*
* Specifies the mission rotation and related difficulty settings.
* leave blank i.e class Missions {};
* to enable player's selection from mission list & difficulty settings
* (voted on if no admin logged in)
*/
// MISSIONS CYCLE (see below)
class Missions
{
class Mission1
{
template="A3Wasteland_v1.1d.Stratis";
difficulty="Regular";
};
};
// If class missions is blank start voting when 1 players connect.
voteMissionPlayers=9999;
// Do not allow players with duplicate ids to connect
kickduplicate=1;
// If set to 1 players must use exactly the same -mod= startup parameter as the server.
equalModRequired=0;
// If set to 1, Voice over Net will not be available
disableVoN=0;
/*
* Quality from 1 to 10
* refer to:
* http://community.bistudio.com/wiki/ArmA:_Multiplayer#VOIP_support
* for codec info. 7 is the best.
*/
vonCodecQuality=7;
/*
* Set the timestamp format used on each report line in server-side RPT file.
* possible values are:
* none (default), short & full
*/
timeStampFormat=full;
/*
* Enables persistent battlefield
* dependent on the mission specifiying persistence, otherwise has no effect.
* missions must contain either instant respawn or base respawn options located in the missions description.ext file
*/
persistent=0;
/*
* Enables signature verification for addons
* this will prevent pbo hacks by only allowing pbos that pass servers public key checks
*/
verifySignatures=2;
/*
* Enables BattlEye.
* You can find more information on BattlEye at http://community.bistudio.com/wiki/BattlEye
* BattlEye also has rcon support that you can enable by adding a line like this to
* BattlEye/beserver.cfg:
*
* RConPassword ******
*
*/
BattlEye=1;
// SIGNATURE VERIFICATION
onUnsignedData = "kick (_this select 0)";
onHackedData = "kick (_this select 0)";
onDifferentData = "";
// Signature timeout fix
regularcheck="{}";
//votes
allowedVoteCmds[] = {};
allowedVotedAdminCmds[] = {};