HEROTHOR wrote:This is my basic.cfg now. People are getting kicked for signature check timeouts.
Code: Select all
MinBandwidth=140800000;
MaxBandwidth=1073741824;
MaxMsgSend=92;
MaxSizeGuaranteed=128;
MaxSizeNonguaranteed=64;
MinErrorToSendNear=0.029999997;
MinErrorToSend=0.0019999994;
MaxCustomFileSize=0;
Windowed=0;
adapter=-1;
3D_Performance=1;
Resolution_Bpp=32;
serverLongitude=-118;
serverLatitude=34;
serverLongitudeAuto=-118;
serverLatitudeAuto=34;
class sockets
{
maxPacketSize=2048;
};
I was having a little bit better luck with this one, but still a nice amount of desync, but less than the new configuration. Any ideas on what I should try. This is the previous one.
Code: Select all
MinBandwidth=100800000;
MaxBandwidth=1103741824;
MaxMsgSend=128;
MaxSizeGuaranteed=512;
MaxSizeNonguaranteed=256;
MinErrorToSendNear=0.0019999994;
MinErrorToSend=0.0019999994;
MaxCustomFileSize=0;
Windowed=0;
adapter=-1;
3D_Performance=1;
Resolution_Bpp=32;
serverLongitude=-118;
serverLatitude=34;
serverLongitudeAuto=-118;
serverLatitudeAuto=34;
Unlesss you know exactly what you are doing, I would NOT recommend changing the class socket parameter. Leave it at it's default of 1400, or do not include this setting at all and use the automatic default setting.
Please take a look at hte following officila BI thread on this:
http://community.bistudio.com/wiki/basic.cfg
What I would recommend changing are the calues for:
MaxMsgSend=128;
MaxSizeGuaranteed=512;
MaxSizeNonguaranteed=256;
They are a bit too low/not adequate for a high load server. Try the following values:
MaxMsgSend=1024;
MaxSizeGuaranteed=1024;
MaxSizeNonguaranteed=64;
Leave the bandwidth setting within a reasonable range, the Arma2 server usually does a fairly good job itself to get the optimum setting.
And always use the #monitor command to check your actual server proccessing frames after those changes!