BF4 server version R12 (93111) has been sent to us and DICE has asked us to deploy it immediately. We're in the process of packaging it up and will be sending it to all servers within approximately 5 minutes. When it is deployed, you will see your server restart.
Unrelated to this patch, Blaze/Battlelog is still having internal problems, with servers not always showing in Battlelog after they are restarted. We hope that EA has this fixed soon.
But so people don't have to visit a link this is what is says:
-Fixed several of the most commonly occuring server crashes (This should benefit all platforms)
-Fixed an issue where the cruise missile in Commander Mode was not launching when playing on Paracel Storm
-Fixed so that a player's skill is no longer negatively affected when playing as Commander
-Fixed an aircraft IR flares exploit where players could use the flares multiple times before reloading by exiting/re-entering the aircraft
-Fixed an issue with Ranked servers on Xbox One running with a 1% ticket count
-Defined a range of 25%-400% for vehicle respawn delays on Ranked servers
Until then I'm finding myself on Xbox One more often because it's much more stable than what PC is experiencing. I can play any map on there without worrying about crashing lol.
aside from not being able to admin our own "official" servers, why not the option of having hardcore "official" servers? even if they wanted to lock settings down but still allow the server to be hardcore, i would be okay with that.
We're seeing rubberbanding on Flooded, Dish, Storm, Tremors, pretty much every map. Some exhibited slight rubberbanding. Some is so bad, you can't really play... I really hope they put out another server version soon, bc this is like taking 5 steps backwards.
It's almost sad to see that every server patch released seems to take a step backwards. Even if one thing is fixed, another things breaks outweighing the problem before. Can happen often in programming but with the team supposedly being completely focused on patch work, I don't understand what's going on over there. The QA is absolutely garbage.
wihgaming wrote:We're seeing rubberbanding on Flooded, Dish, Storm, Tremors, pretty much every map. Some exhibited slight rubberbanding. Some is so bad, you can't really play... I really hope they put out another server version soon, bc this is like taking 5 steps backwards.
We're also seeing rubber banding and bad lag on most of our servers too. Not sure if some of it is also due to higher ping players joining servers, but not much we can do about it when running "Official"....