Server not full but BattleLog thinks it is

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wihgaming
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Server not full but BattleLog thinks it is

Post by wihgaming »

Ever since R15 or R16, my server's got this bug where it's not really full, maybe 62/64 (not counting commanders), but BattleLog saids it's full at 64/64 and then it'll start having a queue. This almost always occur after being up for more than 24 hours. When this happens, the server will randomly not let more people connect to it. The only way I found to fix it is to reboot the server. I tried the "pv_sv_update" and "pb_sv_restart" trick, but that didn't work for my server. :/

Have you guys found another way to fix this bug? Has this been reported to EA/DICE, Edge100x?

Thanks!
wihgaming
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Re: Server not full but BattleLog thinks it is

Post by wihgaming »

Clumppy
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Re: Server not full but BattleLog thinks it is

Post by Clumppy »

Are you running Adaptive?
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wihgaming
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Re: Server not full but BattleLog thinks it is

Post by wihgaming »

No. It's a straight up Normal Ranked CQL server. Nothing custom.
Clumppy
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Re: Server not full but BattleLog thinks it is

Post by Clumppy »

Oh yeah? weird. I know when I ran Adaptive tickets in BF3 the first adaptive setting taking place would make it a black screen for anyone to connect to the server until the map changed then after that it was fine. By the looks of those links you posted above it seems to be the same issue with Adaptive blocking people from connecting.

Not sure why you would be having any issue if your running all normal settings and what not.
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