R28 - Vehicle Respawn Time - Custom?

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OddJob001_XI
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R28 - Vehicle Respawn Time - Custom?

Post by OddJob001_XI »

From what I can tell, now changing the vehicle respawn time puts the server to custom.

This wasnt the case before R28. Can anyone else confirm?
bootlegger
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Re: R28 - Vehicle Respawn Time - Custom?

Post by bootlegger »

i can confirm that EA can screw up a wet dream, and im being nice. yes round time limit is the same way as vehicle spawn time. they go to custom
OddJob001_XI
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Re: R28 - Vehicle Respawn Time - Custom?

Post by OddJob001_XI »

Guess it doesnt really matter since Normal and Custom dont have any affect on traffic.
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Edge100x
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Re: R28 - Vehicle Respawn Time - Custom?

Post by Edge100x »

We're being told that this one and the round time limit one are bugs that will be fixed in the next version.
jaythegreat1
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Re: R28 - Vehicle Respawn Time - Custom?

Post by jaythegreat1 »

bootlegger wrote:i can confirm that EA can screw up a wet dream, and im being nice. yes round time limit is the same way as vehicle spawn time. they go to custom

ha!
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TacTicToe
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Re: R28 - Vehicle Respawn Time - Custom?

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Zipperbag
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Re: R28 - Vehicle Respawn Time - Custom?

Post by Zipperbag »

Edge Do you know if there is any other changes planned for the "normal" setting?

I believe that Ive heard of Servers using the max delay for idles, but it makes most Servers custom. imo If the Server runs aggressive join, it should allow for excessive idle times.

On subject, I sure hope DICE understands how significant Veh re-spawn delay is to some players. ie. Several maps are quite Vehicle oriented..
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Re: R28 - Vehicle Respawn Time - Custom?

Post by Edge100x »

Zipperbag, they haven't shared any upcoming changes with us about these presets.
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