Server Crash

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wihgaming
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Re: Server Crash

Post by wihgaming »

R8 server. 2 hour mark at 64/64 and crashed. later on we got it full again and at the 3 hour mark, crashed again. I'm very disappointed in R8. Give me back R7 with its once a day crash.
Clumppy
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Re: Server Crash

Post by Clumppy »

Yeah R8 is crashing for both of my servers as well. Get a couple hrs in then crash.
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Snowblind
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Re: Server Crash

Post by Snowblind »

just got home ... just logged in to BF4 ... hop on our public server ... get 4 ppl to finaly join ... round gets ready to start BOOM CRASH LOL ... this is terrible :( R8 is a no go
Wait .... I have a SIG o_0
Peacelulz
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Re: Server Crash

Post by Peacelulz »

Just crashed again as well.

And on a more stable map like Dish surprisingly. Here's to hoping that tonight's maintenance improves stability, otherwise I'm done. Too much effort recovering players after each crash.
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markym
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Re: Server Crash

Post by markym »

most of us are reporting the same thing with R8 which is interesting ....we are up a few hours and then crash. Makes me furious that people are blaming the server -- saying it's crap when I know it's not the server at all. When players get used to a stable server and then it starts crashing over and over again they just move on. My hope is we are not alone and that all servers are having this issue again so players start realizing it's just more crap that EA broke again.
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Re: Server Crash

Post by Sim »

kraze wrote:
Cain wrote:I think the release of that new COD game hurt the BF4 player base.
It wouldn't surprise me. Ghost is a triple A title with a large fanbase. BF is also nothing like COD, so it's possible a chunk of players are playing around with that game and seeing what it has to offer before dropping BF4 or going back to it.

Many people also might take this as a time to back off of BF while they work out the bugs.
CoD:Ghost numbers are down a lot on the PC.

First week of release:
Ghost: peaks around 37-38k
MW3: hit like 80-90k+
Peacelulz
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Re: Server Crash

Post by Peacelulz »

Frequent crashes occuring after todays patches. Just had one recently and it seems like everyone went down as well.
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wihgaming
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Re: Server Crash

Post by wihgaming »

R10 is causing crashes every 1.5 maps on our server.
10-78 Busterking
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Re: Server Crash

Post by 10-78 Busterking »

wow, what a fu this is.

our servers can't stay up running
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Re: Server Crash

Post by The_MoFo »

We've had approximately 5 crashes since R10. I'm about to cancel my server and uninstall this game.
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wihgaming
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Re: Server Crash

Post by wihgaming »

reports on procon forums is that it's crashing on every map change. That's what's happening with my server as well.
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Re: Server Crash

Post by 10-78 Busterking »

wihgaming wrote:reports on procon forums is that it's crashing on every map change. That's what's happening with my server as well.
Yep, same here. I can see many server cancellation soon. They just can't fix their shit.
wihgaming
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Re: Server Crash

Post by wihgaming »

EA/DICE is their own worst enemy.

I'm hoping the NFO is flooding the EA inbox with crash reports.
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Re: Server Crash

Post by ElmoPio »

This is a joke these crashes after the end of each match. Then the best part I tried to join my server and the queue was full. HAHAHA I am sick and tired

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wihgaming
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Re: Server Crash

Post by wihgaming »

On mine, after every crash, it fills up really really fast. QM is dumping players in 5-10 players at a time. But it's all moot bc it'll just crash again at map change.

I've removed the admin daemon, and removed the NFO map-cycler and let it run plain CQCLASSIC to see what would happen.
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