Normal, Custom, and Hardcore
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Re: Normal, Custom, and Hardcore
Nope nothing...
vars.maxPlayers 32
vars.maxSpectators 2
vars.mpExperience TDM0
vars.preset Hardcore
vars.maxPlayers 32
vars.maxSpectators 2
vars.mpExperience TDM0
vars.preset Hardcore
Re: Normal, Custom, and Hardcore
I've had a server up since R3 came out that just has this in Admin/Startup.txt:
This is working and it is showing as Hardcore. This is a 70-slot server. You can find it as "NFOservers.com: Test server".
You can also "fix" Hardcore after a server is started by using rcon to re-send "vars.preset Hardcore".
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vars.preset Hardcore
You can also "fix" Hardcore after a server is started by using rcon to re-send "vars.preset Hardcore".
Re: Normal, Custom, and Hardcore
Well, I connected to that test server just now and it is definitely hardcore. I just wish I could get mine to do the same. I have only this in the startup.txt
Still it's not got any of the hardcore features.
Code: Select all
vars.preset Hardcore
Re: Normal, Custom, and Hardcore
I can verify this. I also only have the preset (no other settings) and it shows up as normal in battlelog with the 'normal' settings in game.tonixx wrote:Well, I connected to that test server just now and it is definitely hardcore. I just wish I could get mine to do the same. I have only this in the startup.txt
Still it's not got any of the hardcore features.Code: Select all
vars.preset Hardcore
Would having it set as either ranked or official make a difference?
Re: Normal, Custom, and Hardcore
Yes, it must be set to Ranked mode. Official mode prevents the variables needed for Hardcore from being adjusted.
If you're already in Ranked mode and it's still not working, try opening up the rcon tool from the "Server control" page and entering "vars.preset Hardcore".
If you're already in Ranked mode and it's still not working, try opening up the rcon tool from the "Server control" page and entering "vars.preset Hardcore".
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Re: Normal, Custom, and Hardcore
I was able to get my server set to Hardcore by sending the command via rcon. Server is ranked and hardcore with zero spectators. Looks like when i try to set commanders to false the server goes custom. I'll leave it as is for now.
Re: Normal, Custom, and Hardcore
I did this and the RCON terminal kicked back:Edge100x wrote:Yes, it must be set to Ranked mode. Official mode prevents the variables needed for Hardcore from being adjusted.
If you're already in Ranked mode and it's still not working, try opening up the rcon tool from the "Server control" page and entering "vars.preset Ranked".
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InvalidArguments
Re: Normal, Custom, and Hardcore
I'm sorry, I meant "vars.preset Hardcore".
Re: Normal, Custom, and Hardcore
I had to send the Rcon command after the server restart for it to work.
Am I the only one who believes that getting rid of Hardcore Search function and merging it with Custom was a much better idea?
Am I the only one who believes that getting rid of Hardcore Search function and merging it with Custom was a much better idea?
Re: Normal, Custom, and Hardcore
I tried every which way and mine wouldn't take by simply setting the startup config with hardcore only in it. I had to do like trick and enter several commands after it start to make it act right.
vars.preset Hardcore
vars.maxspectators 2
vars.maxplayers 48
I have to enter each of these three any time the server restart either from crashing or otherwise. Hopefully the fix they plan on rolling out today will come and fix at least the crashing so I don't have to enter this so much during the course of running my server....
I'm starting to get a bit annoyed with the entire thing. I understand bugs on the client side because it's hard to know what everyone is running. But on the server side there are no excuses for game breaking logic.
vars.preset Hardcore
vars.maxspectators 2
vars.maxplayers 48
I have to enter each of these three any time the server restart either from crashing or otherwise. Hopefully the fix they plan on rolling out today will come and fix at least the crashing so I don't have to enter this so much during the course of running my server....
I'm starting to get a bit annoyed with the entire thing. I understand bugs on the client side because it's hard to know what everyone is running. But on the server side there are no excuses for game breaking logic.
Re: Normal, Custom, and Hardcore
If DICE doesn't fix Hardcore in a timely manner (as it seems that putting it in Startup.txt doesn't even work now), I will likely have to add a special admin daemon option for it -- to set it automatically after each map, or similar.
Re: Normal, Custom, and Hardcore
R4 has not improved the Hardcore behavior.
Re: Normal, Custom, and Hardcore
So I'm thinking all of this "custom" nonsense is still broken, as I've tried a bunch of stuff and I'm still getting custom for certain servers, yet not for others.
I thought we could change certain variables within a certain amount to still be considered normal? Is this correct? And is this something that is being fixed within the next patch or so?
Thanks!
I thought we could change certain variables within a certain amount to still be considered normal? Is this correct? And is this something that is being fixed within the next patch or so?
Thanks!
http://www.ADKGamers.com - =ADK= Multi Gaming Community
Re: Normal, Custom, and Hardcore
It's still quite broken, definitely. I don't know when DICE will fix it, but I recommend using our admin daemon workaround for now.
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Re: Normal, Custom, and Hardcore
We can only have one choice John under your admin daemon workaround, we want infantry hardcore, both. When we can only select infantry we are not getting hardcore or am I missing something? Health is at 100% on the server, yet it says 60 % on our NFO "Easy setup" control panel.