R10-Keeping Normal preset with higher tickets
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R10-Keeping Normal preset with higher tickets
Hi,
Is anyone able to keep the Preset to Normal/Hardcore after setting vars.gamemodecounter to any value other than 100? Since the R10 patch this morning, every time I change the ticket count, my server reverts to Custom, which is a pain in the ass since most players use filters for non-Custom in my experience.
Is anyone able to keep the Preset to Normal/Hardcore after setting vars.gamemodecounter to any value other than 100? Since the R10 patch this morning, every time I change the ticket count, my server reverts to Custom, which is a pain in the ass since most players use filters for non-Custom in my experience.
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Re: R10-Keeping Normal preset with higher tickets
Apparently this is a new thing with R10... normal preset is locked to 100% ticket count. Such a stupid idea, it makes non-conquest servers have to lower player caps to have playable rounds.
DICE, what the hell...
DICE, what the hell...
Re: R10-Keeping Normal preset with higher tickets
DICE warned us that this would be implemented for the preset modes (I posted previously about it), but I was surprised to see Custom now require it. I do not know why they did this, and I'm not a fan of it.
Re: R10-Keeping Normal preset with higher tickets
I've written a way around this into a Procon plugin.
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Re: R10-Keeping Normal preset with higher tickets
Which one was it?
Chill n Kill Gaming - http://www.cnkgaming.com
- FourTwoFour
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Re: R10-Keeping Normal preset with higher tickets
Sure! The thing is, though, I haven't yet had the time to problem solve how to get it to read in your tickets in the settings from a pre-round to an active round. So, right now after a server crash or restart (or any time from the server being empty to having 4 players to start the round), that initial round will maintain your desired preset but will only have a 100% ticket count. But if the server is active, it'll continually do what it's supposed to within each round after the first official round that came from a pre-round. I'm thinking I may be able to use current player counts to manipulate it from pre-round to active round.
Anyway, I just wrote this into a modified version of an earlier plugin I made to help me maintain normal preset and mixed mode values...
Anyway, I just wrote this into a modified version of an earlier plugin I made to help me maintain normal preset and mixed mode values...
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- CTicketTimeSetter[0.1.5.1].zip
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Re: R10-Keeping Normal preset with higher tickets
I just tried it (Conquest Large) I set it to 163% which is 1304 tickets and it worked, but it's on Custom.
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Re: R10-Keeping Normal preset with higher tickets
Set my rush server to 200, and it works fine.
Chill n Kill Gaming - http://www.cnkgaming.com
Re: R10-Keeping Normal preset with higher tickets
Wow thanks Tim I didnt see this post till this morning.
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Re: R10-Keeping Normal preset with higher tickets
I just realized that I didn't take multiple rounds into account when having both parts of the plugin enabled so if you have that Mixed Mode part enabled along with the Ticket Preset Setter part, it'll keep assigning your desired tickets after the first round of the same map/mode now instead of just the first round...
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Re: R10-Keeping Normal preset with higher tickets
So do i need to enable mixed for the rush server? Sometime it does still show Custom for me.
Chill n Kill Gaming - http://www.cnkgaming.com
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Re: R10-Keeping Normal preset with higher tickets
I think Custom shows for about 15 seconds sometimes (the longest i've ever seen) but it always goes to Normal for me. Lovely plugin.jaythegreat1 wrote:So do i need to enable mixed for the rush server? Sometime it does still show Custom for me.
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Re: R10-Keeping Normal preset with higher tickets
Does this replace the simplecommandrepeater plugin?